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Analyzed 5 days ago. based on code collected 5 days ago.
Posted about 2 years ago by Nicolas Cannasse
Looks like I haven't been writing much on my blog recently. Today I mostly write stuff on Twitter, a...
Posted about 3 years ago by Nicolas Cannasse
Here's the keynote I gave at this year WWX Conference, it shows the new things we have in Haxe 3.0 a...
Posted over 3 years ago by Nicolas Cannasse
In the past months and especially the past weeks I've been working on a the H3D/H2D library which is...
Posted over 3 years ago by Nicolas Cannasse
In the past months and especially the past weeks I've been working on the H3D/H2D library which is a...
Posted over 3 years ago by Nicolas Cannasse
After years of development, Haxe finally have its dedicated Foundation ! I think that given Haxe inc...
Posted almost 4 years ago by Nicolas Cannasse
On Sunday night when I went bed at 4am, tired but satisfied by the game I built in 48 hours for the ...
Posted almost 4 years ago by Nicolas Cannasse
A few months ago I announced that I was leaving Motion-Twin. After giving some thoughts to different...
Posted about 4 years ago by Nicolas Cannasse
Haxe 2.10 has been released ! It's one of the best release so far : two new targets (Java and C#) at...
Posted about 4 years ago by Nicolas Cannasse
Today we're making available for testing the Haxe 2.10 Release Candidate. At first, 2.09 was suppos...
Posted about 4 years ago by Nicolas Cannasse
In case you don't know, Haxe has a power macro system which allows you to do a lot of compile-time c...