High Activity

Commits : Listings

  Analyzed 2 days ago based on code collected 2 days ago.
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Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
"default layout" 4661eaecff389b6684fb234469f92ebe?&s=32&rating=pg&d=https%3a%2f%2fwww
unC0Rr
as root
More... almost 10 years ago
Add current sources. 4661eaecff389b6684fb234469f92ebe?&s=32&rating=pg&d=https%3a%2f%2fwww
unC0Rr
as unc0rr
More... almost 10 years ago
- Support for forts game mode option. Works for demos, frontend doesn't support it. 4661eaecff389b6684fb234469f92ebe?&s=32&rating=pg&d=https%3a%2f%2fwww
unC0Rr
as unc0rr
More... almost 10 years ago
- On every frame there was made one superfluous game tick resulting in variable game speed 4661eaecff389b6684fb234469f92ebe?&s=32&rating=pg&d=https%3a%2f%2fwww
unC0Rr
as unc0rr
More... almost 10 years ago
- set svn:eol-style to native 4661eaecff389b6684fb234469f92ebe?&s=32&rating=pg&d=https%3a%2f%2fwww
unC0Rr
as unc0rr
More... almost 10 years ago
Show wind speed on bar 4661eaecff389b6684fb234469f92ebe?&s=32&rating=pg&d=https%3a%2f%2fwww
unC0Rr
as unc0rr
More... almost 10 years ago
Smooth change wind bar 4661eaecff389b6684fb234469f92ebe?&s=32&rating=pg&d=https%3a%2f%2fwww
unC0Rr
as unc0rr
More... almost 10 years ago
Fixed problem with hedgehog physics when turn is over and hedgehog is jumping 4661eaecff389b6684fb234469f92ebe?&s=32&rating=pg&d=https%3a%2f%2fwww
unC0Rr
as unc0rr
More... almost 10 years ago
- Hedgehogs spawn points can be generated under the girder 4661eaecff389b6684fb234469f92ebe?&s=32&rating=pg&d=https%3a%2f%2fwww
unC0Rr
as unc0rr
More... almost 10 years ago
- Show explosion 4661eaecff389b6684fb234469f92ebe?&s=32&rating=pg&d=https%3a%2f%2fwww
unC0Rr
as unc0rr
More... almost 10 years ago
- Mine weapon 4661eaecff389b6684fb234469f92ebe?&s=32&rating=pg&d=https%3a%2f%2fwww
unC0Rr
as unc0rr
More... almost 10 years ago
Fix some issues with sound 4661eaecff389b6684fb234469f92ebe?&s=32&rating=pg&d=https%3a%2f%2fwww
unC0Rr
as unc0rr
More... almost 10 years ago
Fix reading out of bounds of the collisions array. This fixes flying hedgehogs and not moving after explosion 4661eaecff389b6684fb234469f92ebe?&s=32&rating=pg&d=https%3a%2f%2fwww
unC0Rr
as unc0rr
More... almost 10 years ago
- Show no crosshair when using mine 4661eaecff389b6684fb234469f92ebe?&s=32&rating=pg&d=https%3a%2f%2fwww
unC0Rr
as unc0rr
More... almost 10 years ago
- Mine checks whether a hedgehog is near less frequently 4661eaecff389b6684fb234469f92ebe?&s=32&rating=pg&d=https%3a%2f%2fwww
unC0Rr
as unc0rr
More... almost 10 years ago
- Minor code simplifying 4661eaecff389b6684fb234469f92ebe?&s=32&rating=pg&d=https%3a%2f%2fwww
unC0Rr
as unc0rr
More... almost 10 years ago
- Various fixes for ammo cases 4661eaecff389b6684fb234469f92ebe?&s=32&rating=pg&d=https%3a%2f%2fwww
unC0Rr
as unc0rr
More... almost 10 years ago
minor code review 4661eaecff389b6684fb234469f92ebe?&s=32&rating=pg&d=https%3a%2f%2fwww
unC0Rr
as unc0rr
More... almost 10 years ago
Start to write QT frontend 4661eaecff389b6684fb234469f92ebe?&s=32&rating=pg&d=https%3a%2f%2fwww
unC0Rr
as unc0rr
More... over 9 years ago
Binds and various fixes 4661eaecff389b6684fb234469f92ebe?&s=32&rating=pg&d=https%3a%2f%2fwww
unC0Rr
as unc0rr
More... over 9 years ago