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Analyzed about 3 hours ago. based on code collected 1 day ago.

Project Summary

A Java game engine based on the jMonkeyEngine graphics engine, built around maps consisting of only cubes (hexahedra). This will provide for simple but complete implementations of everything required for a game (lighting, physics, AI, level editing etc.)

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In a Nutshell, hexahedron...

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Java
94%
3 Other
6%

30 Day Summary

Aug 23 2021 — Sep 22 2021

12 Month Summary

Sep 22 2020 — Sep 22 2021

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