3
I Use This!
Inactive

Commits : Listings

Analyzed about 10 hours ago. based on code collected about 15 hours ago.
Jun 01, 2023 — Jun 01, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fix UTF8 Handling of the config file (shouldn't purge your colors in the MOTD anymore! :D) Thanks to Freman (irc). More... over 13 years ago
Refactor the 'innerworkings' of the BaseEntity class and subclasses. They should now all have getEntity() to get the properly casting entity its wrapping. More... over 13 years ago
Fix for the boat steering. More... over 13 years ago
Added +1 to y coordinate when destroying vehicle, to avoid falling through ground More... over 13 years ago
Restored RuneCraft compatibility. More... over 13 years ago
Fix null pointer exception on passengers destroying their vehicles (such silly passengers!) More... over 13 years ago
Added overloaded loadChunk() for loading existing chunks & generating new ones More... over 13 years ago
Fix waterdamage (and hook). More... over 13 years ago
Updated exception output for plugins (now shows listener name + hook called). Thanks to durron597. More... over 13 years ago
Updated for 0.2.7 More... over 13 years ago
Added block cactus block damage; All credits to durron597. More... over 13 years ago
Fix for auto-heal property. Previously wouldn't auto-heal when monsters-spawn=true More... over 13 years ago
Fixed onExplode (and onDamage gets the correct type when it's a creeper). More... over 13 years ago
Fixed 'unghosting' of players on login. Yay variablename changes! More... over 13 years ago
Fixed Damage/Death animations. Yay for missing casts on decompiling. More... over 13 years ago
Fixed BLOCK_BROKEN not being called. More... over 13 years ago
Fixed 'LivingEntity cannot be cast to Mob'. Thanks Kainzo. More... over 13 years ago
'Properly' fix the bi NFE exceptions. More... over 13 years ago
Fixed server.giveItemDrop on full inventory; oopsie forgot some renames. More... over 13 years ago
Apparently mobs are more varied now! We should probably isValid too before people strange things ;) More... over 13 years ago
Forgot motd/LOGIN hook. More... over 13 years ago
Right, I should fix it properly next time! More... over 13 years ago
Fixed reflection for if.a(int, Object) More... over 13 years ago
Fix Internal Server Error horrors. 100% done by Zeerix. More... over 13 years ago
Update for 0.2.5_02 to 0.2.6_02. Major thanks to Meaglin! More... over 13 years ago
Reworked health, this should prevent loops properly now! More... over 13 years ago
Fix stair rotation, the decompiler missed a cast which broke inheritance. Thanks Sturmeh, Dinnerbone for noticing and helping with fixing. More... over 13 years ago
Added Block: getFace, refresh, getRelative, isPowered, isIndirectlyPowered Added Server: isChunkLoaded, isBlockPowered, isBlockIndirectlyPowered More... over 13 years ago
Added toString/hashcode/equals to various methods, and chunkLoaded methods More... over 13 years ago
Adds auto-heal=true/false/default to server.properties By default, no change for the server If true, will always auto-heal, even with monsters If false, will never auto-heal, even without monsters More... over 13 years ago