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I Use This!
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Analyzed about 18 hours ago. based on code collected about 18 hours ago.

Project Summary

Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.

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In a Nutshell, iainlobb's Gamepad...

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30 Day Summary

Dec 20 2021 — Jan 19 2022

12 Month Summary

Jan 19 2021 — Jan 19 2022

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