Wii Mote 2D Fighting Game Created for a 2nd year project management course in the B.IT: Interactive Multimedia & Design Program at Carleton University.
Makes use of a bluetooth connected WiiMote, usb connected accelerometers in addition to the keyboard to create a novel game interface.
Uses Managed Library for Nintendo's Wiimote by Brian Peek.
This game targets DirectX 9 and the .NET Framework 2.0 and is written in C#.
Releases include source code, original assets, VS 2008 project files and .NET executables.
Copyright 2008: John James Belaskie, Mark Gaucher, Victor Khalaf, Mark Pintar, Lucas Stephenson, Stephanie Whitwill
These details are provided for information only. No information here is legal advice and should not be used as such.