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Analyzed 7 months ago. based on code collected 7 months ago.

Project Summary

The Indiefreaks Game Framework is a set of .Net libraries compiling a few years of experimenting and prototyping design patterns developing games for Microsoft Xna Framework using the SynapseGaming SunBurn graphics engine.

The goal here is to share with the community what I consider as best practices so they can avoid going through the same steps as I did. The Indiefreaks Game Framework is totally free (like in free beer) to use but it still requires you to acquire a SunBurn engine license (http://synapsegaming.com).

Tags

xbox360 api cross-platform engine programming entertainment dotnet 3d 3d_rendering ui source multi-threaded xna c# library graphics gamedev code 2d objectoriented thread-safe multi-threading development gaming game_engine threading multi-thread shader game_development game managed net windows 3dengine framework

In a Nutshell, Indiefreaks Game Framework...

This Project has No vulnerabilities Reported Against it

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Languages

Languages?height=75&width=75
C#
86%
XML
14%
HTML
<1%

30 Day Summary

Jun 23 2016 — Jul 23 2016

12 Month Summary

Jul 23 2015 — Jul 23 2016

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