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Analyzed about 1 year ago. based on code collected over 1 year ago.

Project Summary

The Indiefreaks Game Framework is a set of .Net libraries compiling a few years of experimenting and prototyping design patterns developing games for Microsoft Xna Framework using the SynapseGaming SunBurn graphics engine.

The goal here is to share with the community what I consider as best practices so they can avoid going through the same steps as I did. The Indiefreaks Game Framework is totally free (like in free beer) to use but it still requires you to acquire a SunBurn engine license (http://synapsegaming.com).

Tags

2d 3d 3dengine 3d_rendering api c# code cross-platform development dotnet engine entertainment framework game gamedev game_development game_engine gaming graphics library managed multi-thread multi-threaded multi-threading net objectoriented programming shader source threading thread-safe ui windows xbox360 xna

In a Nutshell, Indiefreaks Game Framework...

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Microsoft Public License
Permitted

Commercial Use

Modify

Distribute

Sub-License

Forbidden

Hold Liable

Use Trademarks

Required

Include Copyright

Include License

These details are provided for information only. No information here is legal advice and should not be used as such.

Project Security

Vulnerabilities per Version ( last 10 releases )

There are no reported vulnerabilities

Project Vulnerability Report

Security Confidence Index

Poor security track-record
Favorable security track-record

Vulnerability Exposure Index

Many reported vulnerabilities
Few reported vulnerabilities

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About Project Security

 No recognizable code

Open Hub computes statistics on FOSS projects by examining source code and commit history in source code management systems. This project has code locations but that location contains no recognizable source code for Open Hub to analyze.

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