[editor]Editor now works with a fixed tileset tileset_01.xml. Should be tested more =) |
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about 10 years ago
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[editor]Changes images in tileset_01.xml. to png ones. loading of image is now ok, but fails when using the supplied surface (with is somekind of struct). |
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about 10 years ago
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[editor]Fixed paths and added an tileset_01.xml. Still fails when loading the images in this ( linie 233 in resources.cpp ) need to investigate. |
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about 10 years ago
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[tests] 159: Makes TMX test map change key 'q' to test on iOS |
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about 10 years ago
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[gles] Fixes default tint color |
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about 10 years ago
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[gles][ios] 159: Fixes calculation of frustrum planes |
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about 10 years ago
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Merge remote-tracking branch 'origin/master' into gles2ios |
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about 10 years ago
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[gles] Implements fade, refactors tinting. There is some work to be done on shader because I don't quite understand fade vs. tinting in the engine. |
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about 10 years ago
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[engine]More documentation tags added for Doxygen. |
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about 10 years ago
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[engine]More documentation tags added for Doxygen. |
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about 10 years ago
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[engine]More documentation tags added for Doxygen. |
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about 10 years ago
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[engine]Added release compile + link of freetype. |
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about 10 years ago
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[engine]Added debug compile + link of freetype. |
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about 10 years ago
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[engine]Added debug compile + link of freetype. |
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about 10 years ago
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[engine]TTF, - Fixed compile warnings. |
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about 10 years ago
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[gles] Adds support for tinting + modifying the transparency of entities |
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about 10 years ago
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[gles] Adds first version of tinting to color shader |
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about 10 years ago
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[gles] Small cleanup |
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about 10 years ago
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[editor]Fixed some paths. Still fails runtime since it is looking for /IndieLib/bin/win/../../assetstileset_01.xml . it is currently missing in the assets folder. |
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about 10 years ago
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[tutorials]Spriter, TMX and TTF tutorials. Added missing files to project setup. |
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about 10 years ago
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[tutorials]Spriter, - forgot to change the font api call in this tutorial. |
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about 10 years ago
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[tutorials][win]Adds TMX, Spriter, TTF font tutorial projects. |
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about 10 years ago
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[editor][win]Adds WorkingPath to setup path to resources directory. |
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about 10 years ago
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[editor] Added some FIXMEs. Urgent one is path setting. Without that one we will not run editor. |
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about 10 years ago
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[editor][win] Fixes linking issues and compile issues on Editor project for win. Added again files from editor_tileless folder, and cleaned references and dependencies to Indielib project. |
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about 10 years ago
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[directx][win] Fixes compilation errors due to dx9 headers included from camera, (which tries to import in client code) and due to 3d and meshes being compiled in lib. They are NOT supported because of the high dependency on DX types and low usage in lib. 3d functionality will be reintroduced in a later release with a coherent cross-platform design. |
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about 10 years ago
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Merge branch 'gles2ios' of github.com:DarthMike/indielib-crossplatform into gles2ios |
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about 10 years ago
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Merge branch 'gles2ios' of github.com:DarthMike/indielib-crossplatform into gles2ios |
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about 10 years ago
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Merge remote-tracking branch 'origin/master' into gles2ios |
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about 10 years ago
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[dependencies][mac] Changes sdk to compile Freeimage to be 10.9 sdk |
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about 10 years ago
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