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Analyzed almost 6 years ago. based on code collected almost 6 years ago.

Project Summary

Object Oriented C++ frameworks, primarily targeting game and virtual worlds development.

The Core framework includes scripting, threading, thread safe events, and math libraries, plus a plugin system modeled after Eclipse's plugin system.

The Enterprise framework includes database abstraction, an application server, protocol adapters, a generic object model and general purpose networking. Includes plugins for SQLite, MySQL, PostgreSQL, Boost.ASIO.

The Game Engine framework includes frameworks for creating a game client using plugins for components. Includes plugins for OGRE, Lua, Python, FMOD, OpenAL, PhysX, Newton, and Bullet.

The Worlds framework is a framework for creating virtual worlds / MMO games.

The Studio framework is a framework for an integrated development environment.

Tags

gamedev gamedevelopment game_development_framework gameengine

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Languages

Languages?height=75&width=75
C++
70%
C
24%
8 Other
6%

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