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I Use This!

Commits : Listings

Analyzed 3 days ago. based on code collected 3 days ago.
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
[no comment] 2e33a12141eca3c712f40980af08dd7d?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32
Gaz Davidson
as garethdavidson
More... over 7 years ago
make lmo lodaer compile with newer irrlicht versions Anon32 d162f11b5a8d7c07fc6367be1e4b74a3bd74913fd4bf523b196f2996d02a1cc0 More... almost 8 years ago
Updated the newton animator. See readme for more info Anon32 d162f11b5a8d7c07fc6367be1e4b74a3bd74913fd4bf523b196f2996d02a1cc0 More... about 8 years ago
committed (not working) gui icon factory stuff so jon can look at it :) 2e33a12141eca3c712f40980af08dd7d?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32
Gaz Davidson
as garethdavidson
More... about 8 years ago
08/07/07 Anon32 d162f11b5a8d7c07fc6367be1e4b74a3bd74913fd4bf523b196f2996d02a1cc0 More... about 8 years ago
TreeSceneNode example now uses a shader to render leaves. Anon32 d162f11b5a8d7c07fc6367be1e4b74a3bd74913fd4bf523b196f2996d02a1cc0 More... about 8 years ago
Added TreeSceneNode, ExtendedText, and Klagui. Anon32 d162f11b5a8d7c07fc6367be1e4b74a3bd74913fd4bf523b196f2996d02a1cc0 More... about 8 years ago
Added CBSplineAnimator by ikam 2e33a12141eca3c712f40980af08dd7d?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32
Gaz Davidson
as garethdavidson
More... about 8 years ago
renamed 2nd setMaxSpeed to setThrustSpeed, oops 2e33a12141eca3c712f40980af08dd7d?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32
Gaz Davidson
as garethdavidson
More... about 8 years ago
follow animator 2e33a12141eca3c712f40980af08dd7d?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32
Gaz Davidson
as garethdavidson
More... about 8 years ago
#define fix in LMO loader 2e33a12141eca3c712f40980af08dd7d?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32
Gaz Davidson
as garethdavidson
More... about 8 years ago
added CuteAlien's LMO lightmapped OBJ loader/converter 2e33a12141eca3c712f40980af08dd7d?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32
Gaz Davidson
as garethdavidson
More... about 8 years ago
batching mesh demo update 2e33a12141eca3c712f40980af08dd7d?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32
Gaz Davidson
as garethdavidson
More... about 8 years ago
small CBatchingMesh update, more functions like moving meshes etc. 2e33a12141eca3c712f40980af08dd7d?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32
Gaz Davidson
as garethdavidson
More... about 8 years ago
fix posted on the forums by roxaz 2e33a12141eca3c712f40980af08dd7d?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32
Gaz Davidson
as garethdavidson
More... about 8 years ago
added CBatchingMesh in case anyone needs it :) 2e33a12141eca3c712f40980af08dd7d?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32
Gaz Davidson
as garethdavidson
More... about 8 years ago
updated patch file Anon32 d162f11b5a8d7c07fc6367be1e4b74a3bd74913fd4bf523b196f2996d02a1cc0 More... about 8 years ago
optimised animation Anon32 d162f11b5a8d7c07fc6367be1e4b74a3bd74913fd4bf523b196f2996d02a1cc0 More... about 8 years ago
-Added patch, but this patch includes some changes to irrlicht that will be changed to a better method later. You should be able to apply the patch, and load b3d files the same as before. Anon32 d162f11b5a8d7c07fc6367be1e4b74a3bd74913fd4bf523b196f2996d02a1cc0 More... over 8 years ago
fixed problems when skinning meshes that are using weights over multiple meshbuffers Anon32 d162f11b5a8d7c07fc6367be1e4b74a3bd74913fd4bf523b196f2996d02a1cc0 More... over 8 years ago