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Inactive
Commits
: Listings
Analyzed
about 22 hours
ago. based on code collected
1 day
ago.
May 03, 2023 — May 03, 2024
Showing page 8 of 17
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Date
Merge branch 'master' of ssh://
[email protected]
/gemini~mainline
Logan Barnett
More...
almost 15 years ago
Added tile and grid files. Some grid behavior specced. Added == to vector. Removed some puts for cleaner test output.
Logan Barnett
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almost 15 years ago
Buttons mapped to charge weapons on press, fire on release.
Jay McGavren
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almost 15 years ago
Added rolling mines.
Jay McGavren
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almost 15 years ago
Added nukes.
Jay McGavren
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almost 15 years ago
Explosion constructor now takes hash.
Jay McGavren
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almost 15 years ago
Added splash damage to explosions.
Jay McGavren
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almost 15 years ago
Tanks now explode when they die.
Jay McGavren
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almost 15 years ago
Merge branch 'master' of ssh://
[email protected]
/gemini~mainline
Jay McGavren
More...
almost 15 years ago
Added Linux XBox controller bindings.
Jay McGavren
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almost 15 years ago
Fixed key mapping so it actually returns a predefined message if it is given. Text should be using better constructor. Ground less jagged. First two tanks completely controllable via the keyboard!
Logan Barnett
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almost 15 years ago
Some tweaks to shell damage and velocity. Mappings are now broken out and mouse mappings are supported (at least a little bit). Added #half to Vector.
Logan Barnett
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almost 15 years ago
Resource loading fixed. BigSprite uses new resource loading.
Logan Barnett
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almost 15 years ago
Merge branch 'master' of ssh://
[email protected]
/gemini~mainline
Logan Barnett
More...
almost 15 years ago
Looks like Windows input problems are fixed with joysticks! Faulty input mappings are removed on first error.
unknown
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almost 15 years ago
Fixed noisy output and prevent multiple resource load attempts with Resource.path_of
unknown
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almost 15 years ago
Relative dirs added to netbeans projects. Looks like Audible and SoundManager had some spacing that is unfriendly to Windows
unknown
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almost 15 years ago
Some more tweaks to tanks.
Logan Barnett
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almost 15 years ago
Took XBox d-pad nil values back out of input manager.
Jay McGavren
More...
almost 15 years ago
Merge branch 'master' of ssh://
[email protected]
/gemini~mainline
Jay McGavren
More...
almost 15 years ago
Added nil-ed XBox 360 d-pad values for Windows, so at least the constants are defined.
Jay McGavren
More...
almost 15 years ago
Added magnitude to vector. Deforming terrain. Speed based damage of shells.
Logan Barnett
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almost 15 years ago
Added flags to help distinguish players. Some work started on particle emitters. Input mapping fixed to work with any joystick.
Logan Barnett
More...
almost 15 years ago
Tanks now flip off of their backs!
Logan Barnett
More...
almost 15 years ago
Tanks should no longer get stuck in the ground or the walls.
Logan Barnett
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almost 15 years ago
Renamed repulsive to magnetic and gave it some names that are less likely to collide.
Logan Barnett
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almost 15 years ago
Smaller shell. Better tracker. Less sinkyness into ground.
Logan Barnett
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almost 15 years ago
Wheels now work well in LifeTank.
Logan Barnett
More...
almost 15 years ago
Added readme changes.
Logan Barnett
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almost 15 years ago
A few bugfixes for various behaviors. Fixed rawr dependency.
Logan Barnett
More...
almost 15 years ago
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