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Commits : Listings

Analyzed about 7 hours ago. based on code collected about 7 hours ago.
Sep 17, 2018 — Sep 17, 2019
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Bugfixes on core classes Anon32 More... over 11 years ago
Fixed transpose translation matrix bug by resetting defaults in the matrix classes. Anon32 More... over 11 years ago
Fixed the build (included Log4Cocoa in the release build) Anon32 More... over 11 years ago
Debugging new space infra Anon32 More... over 11 years ago
Updated Ruby bridge. Anon32 More... over 11 years ago
First build after overhaul of space system Anon32 More... over 11 years ago
Optimized FileResSource Anon32 More... over 11 years ago
Got archival bindings to actually work! Anon32 More... over 11 years ago
Overhauled archival system, eliminated leaks and other stull, and added convenience O3Num class. Anon32 More... over 11 years ago
Updated archiving, tons of bugfixes across the board Anon32 More... over 11 years ago
Bugfixes, new features related to getting rendering working Tweaked default speed of camera Fixed archiving of O3Locateable Bugfixed material use of O3MeshInstance Bugfixed O3CG* classes Fixed inheritance issues for O3Scale3 Added (non-working) index-KVC support to NSArray. Fixme sometime. Added python compatibility (depythonification libraries) Fixed the annoying paste bug in console.rb Anon32 More... over 11 years ago
Debugged meshes, updated the Cg effect code, and bugfixed the keyboard code (added keyCode based recognition + big ugly code table of doom). Anon32 More... over 11 years ago
Added vector tests, flattened test directory Anon32 More... over 11 years ago
Massive bugfixes (CTypes, python exporter, meshes, loggers, etc) Anon32 More... over 11 years ago
Modernized rendering process, added better param support, added normal type to struct array, bugfixed Anon32 More... over 11 years ago
Updated Cg parts to reflect new StructArray infra (also added O3MatStructType) Anon32 More... over 11 years ago
Removed extraneous user files from the projects Anon32 More... over 11 years ago
Completed (hopefully) archiving for Cg parts, refactored out NSString_cString, and fixed release build. Anon32 More... over 11 years ago
Bugfixed struct arrays, updated Cg and tristripper, and started adding NSCoding to Cg classes Anon32 More... over 11 years ago
Addad uniqueification to O3StructArray, fixed bugs, improved unit testing, added random seed to unit tests Anon32 More... over 11 years ago
Overhauled CType infra, added ruby tests Anon32 More... over 11 years ago
Added sort to O3StructArray, added lib3ds, bugfixes Anon32 More... over 11 years ago
Fixed bugs in scalar struct type, it now works well Anon32 More... over 11 years ago
Fixed GPUData buf and added scalar struct type Anon32 More... over 11 years ago
Updated O3VecStructType Anon32 More... over 11 years ago
Got rotations working Anon32 More... over 11 years ago
Added mouse tracking Anon32 More... over 11 years ago
Updated event handling to actually work :) Anon32 More... over 11 years ago
Made bridge support work with C++ math classes Anon32 More... over 11 years ago
Updated bridge and deleted O3Value classes Anon32 More... almost 12 years ago