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Analyzed 7 months ago. based on code collected 7 months ago.

Project Summary

The Banana User Interface (BUI) toolkit is built atop the jMonkeyEngine (JME), a 3D engine for Java that is currently built on top of LWJGL. BUI aims to provide an interface toolkit with the following characteristics:

A component hierarchy and event dispatch model familiar to users of Swing and the AWT An easily customizable look and feel to allow game developers the necessary flexibility to create an interface consistent with their game's art style As full-featured as possible a user experience, providing standard UI functionality such as focus, cut and paste, keyboard navigation and control and so forth (we have a long way to go on this front) An open source license that allows the toolkit to be used and extended at no cost by developers working on personal and commercial projects

Tags

swing opengl awt lwjgl java ui jme threerings

In a Nutshell, jme-bui...

Quick Reference

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Languages

Languages?height=75&width=75
Java
98%
2 Other
2%

30 Day Summary

Apr 9 2016 — May 9 2016

12 Month Summary

May 9 2015 — May 9 2016

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