Handle Kinect skeletal tracking using an HTML5 canvas and web sockets. The project uses the official Microsoft Kinect for Windows SDK, but same principles apply for OpenNI as well.
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These details are provided for information only. No information here is legal advice and should not be used as such.
Commercial Use
Modify
Distribute
Sub-License
Hold Liable
Use Trademarks
Include Copyright
Include License
These details are provided for information only. No information here is legal advice and should not be used as such.