KLib Engine is a 2D Game engine for the Microsoft XNA Framework.
The Goals of KLib Engine are to make many useful features and tools including a physics engine, scene graph, particle engine, post-processing effects, input management and more!
Currently KLib Engine consists of the Engine, and a separate editor program.
KLib Engine supports both PC and Xbox 360, and is currently a Work in Progress.
These details are provided for information only. No information here is legal advice and should not be used as such.