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Commits : Listings

Analyzed about 19 hours ago. based on code collected about 22 hours ago.
Apr 24, 2023 — Apr 24, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
- Axis Aligned Boxes added to the primitives in the CORE Module More... over 14 years ago
- Scene Test example modified to show directional light shadow mapping More... over 14 years ago
[no comment] More... over 14 years ago
- Very obvious optimisation missed on the instancing cube shadow map algorithm More... over 14 years ago
- New point light shadow mapping algorithm More... over 14 years ago
- Update of the examples More... over 14 years ago
- A minimal but useful profiler class More... over 14 years ago
[no comment] More... over 14 years ago
[no comment] More... over 14 years ago
[no comment] More... over 14 years ago
[no comment] More... over 14 years ago
- Improved shadow mapping More... over 14 years ago
- Point light shadow mapping improvements (choose between single/multiple passes) More... over 14 years ago
[no comment] More... over 14 years ago
- Added bounding spheres to renderable objects and point lightsQuery More... over 14 years ago
Operator Vector3 *= CMatrix4 was missing (causing a silent cast of the Matrix to a Quaternion when used) More... over 14 years ago
- Camera control with A/S/D/W and arrows More... over 14 years ago
Quaternion from Yaw/Pitch/Roll angles More... over 14 years ago
- camera is an observer of the projection More... over 14 years ago
- Some frustum class improvements More... over 14 years ago
Class diagram More... over 14 years ago
- SceneTest example now shows how to use render paths, scene graphs and displays a scene with shadow mapping More... over 14 years ago
- Dynamic LOD More... over 14 years ago
[no comment] More... over 14 years ago
Smart Pointer class ID More... over 14 years ago
Fixed a memory leak More... over 14 years ago
[no comment] More... over 14 years ago
- Primitive volumes for collision & bounding volumes (a first commit, lot still needs to be implemented) More... over 14 years ago
Stupid quaternion multiplication bug More... over 14 years ago
[no comment] More... over 14 years ago