0
I Use This!
Inactive

Commits : Listings

Analyzed about 24 hours ago. based on code collected 1 day ago.
Apr 22, 2023 — Apr 22, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Changed the property on which the teamplayer collection is sorted when there is no setting yet saved in localstorage. closes #99 More... about 11 years ago
Changed the default ordering on the player lineup page to be by number. More... about 11 years ago
Built the latest release. More... about 11 years ago
Fixed a typo/bug in the tournament cleanup. More... about 11 years ago
Fixed the login redirect logic. More... about 11 years ago
Re-enabled WebSQLAjax. Problem was setTimeout was being called out of context, leading to an undefined requests queue, which crashed the whole thing. More... about 11 years ago
Match different redirect hash orders. More... about 11 years ago
conflicts More... about 11 years ago
indent More... about 11 years ago
fix conflicts More... about 11 years ago
more EOLs More... about 11 years ago
EOLs... ugh. More... about 11 years ago
indent More... about 11 years ago
Leaguevine API changed slightly. token->access_token The redirect URL is constructed differently. More... about 11 years ago
Made the SQL functions more readable while trying to remember how everything works. I'm still not sure how to handle the syncing. More... about 11 years ago
Fixed indentation. More... about 11 years ago
Fixed lack of WebSQL plugin. My plugin was automatically firing "sync" when the server returned its response. There was one line in trackedgame where I was binding to "sync", and it was no longer being triggered. I have since bound to "change", but that too wasn't being triggered if the stored model and the downloaded model were not different. Thus I am now manually calling "change" in the success callback for trackedgame.get("game").fetch(). This means that there will be double renders when the model has changed, and that this might not work if the websql plugin is reinstated. More... over 11 years ago
release appacache More... over 11 years ago
release and appcache. More... over 11 years ago
Removed WebSQL storage and syncing. Now relies 100% on online connectivity. More... over 11 years ago
Stored the current game/team/tournament in localstorage so even after an oauth redirect we remember exactly what page the user was on. Fixes #95 More... over 11 years ago
Fixed some button toggling. Fixed the default width of the tournament standings area. More... over 11 years ago
Fixed some CSS that was making the team name overflow in the titlebar, on the game page, and in games lists. Refs #97 More... over 11 years ago
Changed the initial settins so it now shows all tournaments on the tournaments tab. More... over 11 years ago
Updated the the release files. More... over 11 years ago
Fixed semicolon. More... over 11 years ago
Added a call to update the cache in main.js because it was sometimes breaking in chrome. More... over 11 years ago
Updated the README again. More... over 11 years ago
Updated the README to have more specific instructions on using apache. More... over 11 years ago
Detect WebSQL support. #94 More... over 11 years ago