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Analyzed about 1 month ago. based on code collected about 1 month ago.

OS-Portable game engine. Uses STL and boost, OpenGL as it's main renderer, OpenAL as main sound device, SDL for input and window handling and Lua for scripting.

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Code Locations:
https://svn.code.sf.net/p/libval...
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Managers:
Kornel Kisielewicz

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30 Day Summary

Aug 2 2016 — Sep 1 2016

12 Month Summary

Sep 1 2015 — Sep 1 2016

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