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Inactive
Commits
: Listings
Analyzed
1 day
ago. based on code collected
2 days
ago.
Mar 27, 2023 — Mar 27, 2024
Showing page 1 of 6
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Commit Message
Contributor
Files Modified
Lines Added
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Code Location
Date
small bug
Peter Cottle
More...
over 11 years ago
yay
Peter Cottle
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over 11 years ago
one last
Peter Cottle
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over 11 years ago
misc
Peter Cottle
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over 11 years ago
now share geometry and vertices to solve
Peter Cottle
More...
over 11 years ago
can now share geometry with links, albeit hacky
Peter Cottle
More...
over 11 years ago
fixed particles animating during search
Peter Cottle
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over 11 years ago
flow now
Peter Cottle
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over 11 years ago
ui polishes and delay
Peter Cottle
More...
over 11 years ago
UI UPDATE YESSs wow that was easy :D
Peter Cottle
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over 11 years ago
updated heuristic
Peter Cottle
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over 11 years ago
new ui for solving
Peter Cottle
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over 11 years ago
ok things are basically working...
Peter Cottle
More...
over 11 years ago
wow GREAT HEURISTICCCccc
Peter Cottle
More...
over 11 years ago
WOOF big progress on the third scenario... kinda crazy
Peter Cottle
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over 11 years ago
wow big part of my life
Peter Cottle
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over 11 years ago
FULL SOLUTION FOR FIRST MUILTIEAPSODJASPODAPSDJAPOSDJASdop
Peter Cottle
More...
over 11 years ago
holy shit first multiple particle solution...
Peter Cottle
More...
over 11 years ago
WOAHHhhh now even rings and pbodies are working sickkk
Peter Cottle
More...
over 11 years ago
trying to recover rings
Peter Cottle
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over 11 years ago
BIG UPDATE WOOOOOO now all animation is actionResults based fuck yesssss
Peter Cottle
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over 11 years ago
ok break for thanksgiving, getting max settle time over particles and making bulk particle animations use taht :D
Peter Cottle
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over 11 years ago
HUGE trim down on animation info :DD
Peter Cottle
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over 11 years ago
rings instead of ring
Peter Cottle
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over 11 years ago
going through animatino, still works
Peter Cottle
More...
over 11 years ago
got rid of alot of transPos calls
Peter Cottle
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over 11 years ago
one animationinfo removal
Peter Cottle
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over 11 years ago
FUCK YEAH using action results in production
Peter Cottle
More...
over 11 years ago
BIG PUSH FORWARD on modernizing all action results and everything
Peter Cottle
More...
over 11 years ago
end of this.concaveVertex, BIG
Peter Cottle
More...
over 11 years ago
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