on Silicon Macs use arm64 for simulator build of Boost |
|
More...
|
4 months ago
|
consume Boost as XCFramework instead of as regular framework |
|
More...
|
4 months ago
|
uncheck "run script based on dependency analysis" for "submit dSYM files to Crashlytics" script build phase |
|
More...
|
4 months ago
|
update CocoaPods dependencies |
|
More...
|
4 months ago
|
allow Xcode 15 to manage code signing |
|
More...
|
4 months ago
|
update deployment target from 9.0 to 15.0 |
|
More...
|
4 months ago
|
LinesLayerDelegate: optimize when setting a clipping path is necessary |
|
More...
|
12 months ago
|
NodeTreeViewDrawingHelper: improve method name / eliminiate unused method |
|
More...
|
12 months ago
|
draw 3d Go stones with Core Graphics |
|
More...
|
12 months ago
|
colorFromHexString:() in UIColorAdditions now supports strings with an alpha component |
|
More...
|
12 months ago
|
move Go-related drawing from CGDrawingHelper to GoDrawingHelper |
|
More...
|
12 months ago
|
fix for optimize node tree view canvas recalculation when current game variation changes |
|
More...
|
about 1 year ago
|
burn down more unresolved cleanups |
|
More...
|
about 1 year ago
|
optimize node tree view canvas recalculation when current game variation changes |
|
More...
|
about 1 year ago
|
remove obsolete setting numberCondensedMoveNodes |
|
More...
|
about 1 year ago
|
rename DiscardAllSetupStones game action/command to DiscardAllSetup |
|
More...
|
about 1 year ago
|
add NULL check when drawing CGLayer in BoardViewDrawingHelper |
|
More...
|
about 1 year ago
|
fix typo in method name in BoardViewDrawingHelper |
|
More...
|
about 1 year ago
|
fix potential memory leak in CGLayer caches |
|
More...
|
about 1 year ago
|
fix caching of NULL CGLayer objects when drawing the Go board |
|
More...
|
about 1 year ago
|
reduce code duplication by moving (almost) identical code to CGDrawingHelper |
|
More...
|
about 1 year ago
|
add line drawing to CGDrawingHelper |
|
More...
|
about 1 year ago
|
burn down many unresolved cleanups |
|
More...
|
about 1 year ago
|
fix drawing handicap stone markup when in board setup mode |
|
More...
|
about 1 year ago
|
fix variation support in game info view |
|
More...
|
about 1 year ago
|
cleanup: remove obsolete convenience constructor nodeWithMove: |
|
More...
|
about 1 year ago
|
update information about SGF property/node handling |
|
More...
|
about 1 year ago
|
update SGF files with illegal game scenarios (1 removed, 2 added) |
|
More...
|
about 1 year ago
|
LoadGameCommand: fix SGFCNode equality checks |
|
More...
|
about 1 year ago
|
LoadGameCommand: fix move validation |
|
More...
|
about 1 year ago
|