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Analyzed about 6 hours ago. based on code collected about 6 hours ago.

Project Summary

LuGI is a set of modules for building Lua glue code for BlitzMax, and provides much of the ground-work needed to get BlitzMax object support working quickly and painlessly in BlitzMax. The way LuGI does this is by firstly generating glue code for your project, and secondly by using its core API to expose that glue code in a manner that best mimics the way one would use the wrapped code in BlitzMax, thereby providing an almost seamless combination of BlitzMax and Lua.

Tags

blitzmax blitzmaxmodules bmx game interop lua scripting

In a Nutshell, LuGI...

MIT License
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These details are provided for information only. No information here is legal advice and should not be used as such.

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This Project has No vulnerabilities Reported Against it

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Languages

Languages?height=75&width=75
C++
47%
BlitzMax
46%
C
8%

30 Day Summary

May 25 2018 — Jun 24 2018

12 Month Summary

Jun 24 2017 — Jun 24 2018

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