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Analyzed about 23 hours ago. based on code collected 1 day ago.

Project Summary

LuGI is a set of modules for building Lua glue code for BlitzMax, and provides much of the ground-work needed to get BlitzMax object support working quickly and painlessly in BlitzMax. The way LuGI does this is by firstly generating glue code for your project, and secondly by using its core API to expose that glue code in a manner that best mimics the way one would use the wrapped code in BlitzMax, thereby providing an almost seamless combination of BlitzMax and Lua.

Tags

blitzmax blitzmaxmodules bmx game interop lua scripting

In a Nutshell, LuGI...

MIT License
Permitted

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Forbidden

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These details are provided for information only. No information here is legal advice and should not be used as such.

This Project has No vulnerabilities Reported Against it

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Languages

C++
47%
BlitzMax
46%
C
8%

30 Day Summary

Mar 23 2024 — Apr 22 2024

12 Month Summary

Apr 22 2023 — Apr 22 2024

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