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Project Summary

Analyzed about 1 month ago. based on code collected about 1 month ago.

Marauroa is Arianne's Multiplayer Online Engine Server, that you can use to build you own online games using Marauroa as a Content Management system.

Marauroa is completly written in Java using a multithreaded server architecture with a TCP oriented network protocol, a mySQL based persistence engine and a flexible game system based on open systems totally expandible and modifiable by developers and that is able to run scripts on Python for the game's rules.

Marauroa is based on a philosophy we call Action/Perception, on each turn a perception is sent to clients explaining them what they percieve and clients can ask server to do any action in their names using actions. Marauroa is totally game agnostic and makes very little assumptions about what are you trying to do.

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In a Nutshell, Marauroa...

Languages

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Java
84%
JavaScript
11%
6 Other
5%

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30 Day Summary

Jun 21 2016 — Jul 21 2016

12 Month Summary

Jul 21 2015 — Jul 21 2016
  • 97 Commits
    Up + 66 (212%) from previous 12 months
  • 3 Contributors
    Down 0 (0%) from previous 12 months

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