The Match Engine is a collection of modules which can be combined to provide the features needed for a variety of different graphical applications. The engine, in its simplest form, is a highly modular and dynamic graphics engine. The project has 3 key goals. To allow the user to take what they need from the engine and integrate it with their project rather than building their project on a huge code base most of which is never used. To provide an easy to use interface which is extremely dynamic and scriptable and offers a clear path for modular enhancement and future development. And to provide the first two without sacrificing excellent performance and the highest quality output.
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