openhub.net
Black Duck Software, Inc.
Black Duck Open Hub
Follow @
OH
Sign In
Join Now
Projects
People
Organizations
Tools
Blog
BDSA
Projects
People
Projects
Organizations
Forums
MegaGlest
Settings
|
Report Duplicate
2
I Use This!
×
Login Required
Log in to Open Hub
Remember Me
Activity Not Available
Commits
: Listings
Analyzed
4 months
ago. based on code collected
over 1 year
ago.
Sep 15, 2021 — Sep 15, 2022
Showing page 13 of 226
Search / Filter on:
Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
rewritten code of 'amazones' scenarios
filux
More...
over 7 years ago
language correction 'draco' > 'dragon'
filux
More...
over 7 years ago
improved ai-build-size values & updated translations (added Indonesian lng)
filux
More...
over 7 years ago
added missing strings
filux
More...
over 7 years ago
reverting changes
titiger
More...
over 7 years ago
data sync
filux
More...
over 7 years ago
another try to fix #116
titiger
More...
over 7 years ago
trying to fix #116
titiger
More...
over 7 years ago
AI should not morph units currently busy with building something
titiger
More...
over 7 years ago
time in seconds an upgrade/produce/morph or build will take
titiger
More...
over 7 years ago
better openbsd support
David Carlier
More...
over 7 years ago
Display boosted/upgraded upgradespeeds/morphspeeds
titiger
More...
over 7 years ago
bugfix for ( no EP regeneration while being build )
titiger
More...
over 7 years ago
no EP regeneration while being build
titiger
More...
over 7 years ago
display "time" value for upgrades/build or produced things
titiger
More...
over 7 years ago
implemented ai-build-size tag to the data; reduced amount of AI hints for some factions
filux
More...
over 7 years ago
unit must be placed in center of faked size square
titiger
More...
over 7 years ago
better centered model for mainteepee
titiger
More...
over 7 years ago
new tag <ai-build-size>
titiger
More...
over 7 years ago
added support for 'percent multiplier' in the techtree docummentation tools
filux
More...
over 7 years ago
some improvements for magic faction
filux
More...
over 7 years ago
Error messages for XML parse errors without stack
titiger
More...
over 7 years ago
handle megaglest_runtime_error
titiger
More...
over 7 years ago
Error handling
titiger
More...
over 7 years ago
Error handling
titiger
More...
over 7 years ago
error counter for scenarios errors
titiger
More...
over 7 years ago
tag and line number in tag for scenario error messages
titiger
More...
over 7 years ago
Improve error messages for lua scenarios
titiger
More...
over 7 years ago
No more game crashing for xml errors
titiger
More...
over 7 years ago
trying to get better error output on xml errors.
titiger
More...
over 7 years ago
←
1
2
…
9
10
11
12
13
14
15
16
17
…
225
226
→
This site uses cookies to give you the best possible experience. By using the site, you consent to our use of cookies. For more information, please see our
Privacy Policy
Agree