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Commits
: Listings
Analyzed
4 months
ago. based on code collected
over 1 year
ago.
Sep 15, 2021 — Sep 15, 2022
Showing page 221 of 226
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Date
Added a script for debian based linux distros to pull down required dependencies to build mega-glest
Mark Vejvoda
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about 14 years ago
Switched the source code release archive builder back to linux friendly format so that file properties are preserved
Mark Vejvoda
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about 14 years ago
3.3.2-beta1
Titus Tscharntke
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about 14 years ago
Added logic to NOT trigger camera mousemove if keyboard has a key pressed so you can scroll with keys and still move mouse simultaneously
Mark Vejvoda
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about 14 years ago
Bugfix and additional debugging of directx sound under win32 (added an explicit stop of playing the next buffer
Mark Vejvoda
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about 14 years ago
added missing header
Mark Vejvoda
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about 14 years ago
Added some debug tracing abilities for sound related issues. Added a little protected to the open_al sound wrapper to avoid having queued sound buffers not being cleaned up properly in some cases. (Need to test on Windows now)
Mark Vejvoda
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about 14 years ago
data is ready for rotation feature some little hotkey changes
Titus Tscharntke
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about 14 years ago
data is ready for rotation feature some little hotkey changes
Titus Tscharntke
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about 14 years ago
* disabled leak dumper, causes broken build on linux
James McCulloch
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about 14 years ago
* added missing #include "leak_dumper.h" to new cpp files * fix for map names not being formatted (and replaced explicit loops to do the same to tileSet & techTree) * fix exploration state for fog-of-war off & multiplayer (note: also turns off for AI, diff. behaviour to before) * added fogOfWar to GameSettings and added to cutom game menu/menu_state_custom_game.cpp
James McCulloch
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about 14 years ago
* added missing #include "leak_dumper.h" to new cpp files * fix for map names not being formatted (and replaced explicit loops to do the same to tileSet & techTree) * fix exploration state for fog-of-war off & multiplayer (note: also turns off for AI, diff. behaviour to before) * added fogOfWar to GameSettings and added to cutom game menu/menu_state_custom_game.cpp
James McCulloch
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about 14 years ago
new switch <rotationAllowed value="false" /> for buildings new switch <relativeDirection value="false" /> for UnitParticleSystems
Titus Tscharntke
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about 14 years ago
bugfix for order of operations.. after rotating 360 degrees or more the enum didn't reset to 0
Mark Vejvoda
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about 14 years ago
Patch from PolitikerNEU for RGB / RGBA files
Mark Vejvoda
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about 14 years ago
Bugfix for incorrect header check for jpg textures
Mark Vejvoda
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about 14 years ago
* removed quick-fix for static init problem
James McCulloch
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about 14 years ago
* fix for map names (possible duplicate entries if mgm and gbm with same name) & alphabetically sorted now * re-implemented building rotation (Note: requires particle systems that should be rotated with the building to be 'relative')
James McCulloch
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about 14 years ago
- disabled mouse revert in win32 as it doesn't seem to work properly (screen freezes while dragging) - changed the mouse cursor at startup so it always looks like the regular glest mouse (unless we get one of those new glest error message boxes)
Mark Vejvoda
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about 14 years ago
Renderer::renderResourceStatus() fix, to always draw resource status icons 'lit'
James McCulloch
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about 14 years ago
ported new mouse changes by Titi to win32 (and removed debug output for image classes)
Mark Vejvoda
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about 14 years ago
space is used to reset camera to normal game view mouse scrollwheel behaves different in maxZoom position
Titus Tscharntke
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about 14 years ago
better mouse camera navigation ( missing win32 implementation )
Titus Tscharntke
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about 14 years ago
bugfixes for static init filereader concrete classes
Mark Vejvoda
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about 14 years ago
bugfix for scripted scenarios and placing unit model not showing
Mark Vejvoda
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about 14 years ago
minor project file updates for win32
Mark Vejvoda
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about 14 years ago
minor project file updates for win32
Mark Vejvoda
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about 14 years ago
* quick-fix for static initialisation problem in ImageReaders * fix error in two part NetworkMessageCommandList receive
James McCulloch
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about 14 years ago
Updates to the Win32 projects to link in zlib, libpng, and libjpeg
Mark Vejvoda
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about 14 years ago
Updates related to win32 camera zoom compile fixes
Mark Vejvoda
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about 14 years ago
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