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Commits : Listings

Analyzed 4 months ago. based on code collected over 1 year ago.
Sep 15, 2021 — Sep 15, 2022
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Added a script for debian based linux distros to pull down required dependencies to build mega-glest More... about 14 years ago
Switched the source code release archive builder back to linux friendly format so that file properties are preserved More... about 14 years ago
3.3.2-beta1 More... about 14 years ago
Added logic to NOT trigger camera mousemove if keyboard has a key pressed so you can scroll with keys and still move mouse simultaneously More... about 14 years ago
Bugfix and additional debugging of directx sound under win32 (added an explicit stop of playing the next buffer More... about 14 years ago
added missing header More... about 14 years ago
Added some debug tracing abilities for sound related issues. Added a little protected to the open_al sound wrapper to avoid having queued sound buffers not being cleaned up properly in some cases. (Need to test on Windows now) More... about 14 years ago
data is ready for rotation feature some little hotkey changes More... about 14 years ago
data is ready for rotation feature some little hotkey changes More... about 14 years ago
* disabled leak dumper, causes broken build on linux More... about 14 years ago
* added missing #include "leak_dumper.h" to new cpp files * fix for map names not being formatted (and replaced explicit loops to do the same to tileSet & techTree) * fix exploration state for fog-of-war off & multiplayer (note: also turns off for AI, diff. behaviour to before) * added fogOfWar to GameSettings and added to cutom game menu/menu_state_custom_game.cpp More... about 14 years ago
* added missing #include "leak_dumper.h" to new cpp files * fix for map names not being formatted (and replaced explicit loops to do the same to tileSet & techTree) * fix exploration state for fog-of-war off & multiplayer (note: also turns off for AI, diff. behaviour to before) * added fogOfWar to GameSettings and added to cutom game menu/menu_state_custom_game.cpp More... about 14 years ago
new switch <rotationAllowed value="false" /> for buildings new switch <relativeDirection value="false" /> for UnitParticleSystems More... about 14 years ago
bugfix for order of operations.. after rotating 360 degrees or more the enum didn't reset to 0 More... about 14 years ago
Patch from PolitikerNEU for RGB / RGBA files More... about 14 years ago
Bugfix for incorrect header check for jpg textures More... about 14 years ago
* removed quick-fix for static init problem More... about 14 years ago
* fix for map names (possible duplicate entries if mgm and gbm with same name) & alphabetically sorted now * re-implemented building rotation (Note: requires particle systems that should be rotated with the building to be 'relative') More... about 14 years ago
- disabled mouse revert in win32 as it doesn't seem to work properly (screen freezes while dragging) - changed the mouse cursor at startup so it always looks like the regular glest mouse (unless we get one of those new glest error message boxes) More... about 14 years ago
Renderer::renderResourceStatus() fix, to always draw resource status icons 'lit' More... about 14 years ago
ported new mouse changes by Titi to win32 (and removed debug output for image classes) More... about 14 years ago
space is used to reset camera to normal game view mouse scrollwheel behaves different in maxZoom position More... about 14 years ago
better mouse camera navigation ( missing win32 implementation ) More... about 14 years ago
bugfixes for static init filereader concrete classes More... about 14 years ago
bugfix for scripted scenarios and placing unit model not showing More... about 14 years ago
minor project file updates for win32 More... about 14 years ago
minor project file updates for win32 More... about 14 years ago
* quick-fix for static initialisation problem in ImageReaders * fix error in two part NetworkMessageCommandList receive More... about 14 years ago
Updates to the Win32 projects to link in zlib, libpng, and libjpeg More... about 14 years ago
Updates related to win32 camera zoom compile fixes More... about 14 years ago