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Commits
: Listings
Analyzed
4 months
ago. based on code collected
over 1 year
ago.
Sep 15, 2021 — Sep 15, 2022
Showing page 223 of 226
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Contributor
Files Modified
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Code Location
Date
Changed user data code to be one path where the data tree folder structure can be found
Mark Vejvoda
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about 14 years ago
Changed defaults for glest.ini (to be ready for next release with proper defaults) and updated configurator with updated properties
Mark Vejvoda
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about 14 years ago
Updates to Win32 code to port latest mega-glest features
Mark Vejvoda
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about 14 years ago
Updated debug logic to use a debug class to better control debug logging and centralize the control of it.
Mark Vejvoda
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about 14 years ago
editor/g3dviewr startscripts which handle parameters / version number
Titus Tscharntke
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about 14 years ago
Bugfix for lua. Units died by hunger are reported in luas <unitDied>-section too Also fixed the stats by counting this kind of death too.
Titus Tscharntke
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about 14 years ago
Added install project files for Windows based clients (using open source NSIS installer)
Mark Vejvoda
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about 14 years ago
about menu layout fixed
Titus Tscharntke
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about 14 years ago
end battle layout fixed. numbers are readable now.
Titus Tscharntke
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about 14 years ago
Added code for the following: a) Complete Unit Rotation for multi-player b) Added support for user defined data folders
Mark Vejvoda
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about 14 years ago
Updated source code release script to use 7z for broader compatibility
Mark Vejvoda
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about 14 years ago
releasenotes for 3.3.1
Titus Tscharntke
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about 14 years ago
Attempt for bugfix to resume from msgbox
Mark Vejvoda
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about 14 years ago
Changed version # for 3.3.1 release
Mark Vejvoda
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about 14 years ago
Attempt for bugfix to resume from msgbox
Mark Vejvoda
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about 14 years ago
SDL Bugfix to work with Windows and Linux
Mark Vejvoda
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about 14 years ago
Attempt for bugfix to resume from msgbox
Mark Vejvoda
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about 14 years ago
Attempt for bugfix to resume from msgbox
Mark Vejvoda
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about 14 years ago
SDL Bugfix to work with Windows and Linux
Mark Vejvoda
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about 14 years ago
Added a more user friendly messagebox when network errors are encountered. Added fix for Fullscreen OpenGL Mode
Mark Vejvoda
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about 14 years ago
Chat line is visible in custom game menu. Network consistency always checks and gives better messages.
Titus Tscharntke
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about 14 years ago
Added a more user friendly messagebox when network errors are encountered.
Mark Vejvoda
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about 14 years ago
Added a more user friendly messagebox when network errors are encountered.
Mark Vejvoda
More...
about 14 years ago
Added a more user friendly messagebox when network errors are encountered.
Mark Vejvoda
More...
about 14 years ago
Bugfix for multiplayer binary and data checksum checking.
Mark Vejvoda
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about 14 years ago
Bugfix for multiplayer binary and data checksum checking.
Mark Vejvoda
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about 14 years ago
fixed blacksmith particles position
Titus Tscharntke
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about 14 years ago
Changed script to produce a 7z archive for smaller size and better OS compatibility
Mark Vejvoda
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about 14 years ago
glest.ico and servers.ini should be in data; Screenshot directory is called screens
Titus Tscharntke
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about 14 years ago
Added a script to automate creation of data archive for releases
Mark Vejvoda
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about 14 years ago
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