1
I Use This!
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Commits : Listings

Analyzed about 24 hours ago. based on code collected 1 day ago.
Apr 30, 2023 — Apr 30, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fixed validate_legacy_bytecode decl in debytecode and warnings the previous commit introduced More... over 11 years ago
Added robotic editor confirmation on exit to DEBYTECODE ONLY More... over 11 years ago
Added space stripping and default names to title bar More... over 11 years ago
Title bar features added. More... over 11 years ago
Fire burns forever and fire burns spaces are now off by default More... over 11 years ago
Fixed bug where the default palette wouldn't be restored when leaving the editor, causing the UI to be invisible if no game had been loaded in title screen mode More... over 11 years ago
Fixed crash in rename dialog, allowed users to select files >55ch, disallowed saving a file with a blank name More... over 11 years ago
Fixed return value goof in confirm_input More... over 11 years ago
Delete and rename directory excludes drives now. More... over 11 years ago
Changed label text in rename directory to be consistent with new directory. More... over 11 years ago
Added exclusive . and .. check to directory renaming More... over 11 years ago
Fixed renaming in file managers. More... over 11 years ago
Fixed minor message box bug. More... over 11 years ago
Added lock_speed to fake counters. Let's not make a habit out of doing this though More... over 11 years ago
Save mzx_speed with counter list in SAV files. More... over 11 years ago
Fixed potential crash bug where files were not being validated before being loaded with LOAD_BC More... over 11 years ago
Updated palette/intensity change before teleport changelog entry to mention the Spongko regression More... over 11 years ago
Screen mode is now reset to 0 when leaving the editor More... over 11 years ago
Fixed crash bug when selecting null directories (only affects ALT+N file dialog) More... over 11 years ago
Another listening mod fix, this time, with * More... over 11 years ago
Fixed another listening mod bug, where it would be stopped after ALT+N was pressed but the flag wouldn't be reset. It just continues playing now. More... over 11 years ago
Fixed palette update bug that occured if a robot used teleport player on the same cycle More... over 11 years ago
Defined constants for default labels so I don't have to memorize magic numbers More... over 11 years ago
Pretty crappy fix for LOAD_GAME/JUSTENTERED here, will probably need to redo it later More... over 11 years ago
Fixed the editor so the listening mod would continue to play after world and board loads More... over 11 years ago
Listening directory now changes properly based on the listening mod. More... over 11 years ago
Quick-load won't work during gameplay anymore if LOAD_MENU has been set to 0 More... over 11 years ago
ALT+M now edits the overlay instead of the board in overlay edit mode More... over 11 years ago
Changelog entry for previous commit. More... over 11 years ago
Switching to and from overlay mode resets draw_mode now. More... over 11 years ago