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Commits : Listings

Analyzed about 10 hours ago. based on code collected about 13 hours ago.
Apr 25, 2023 — Apr 25, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Updated e_setai to register and unregister NPCs as they travel from one area to the next. More... over 19 years ago
Changed the message data for Area/(Enter|Exit)/Self to the area object, not the area's tag. More... over 19 years ago
Added pattern for meme brk and end More... over 19 years ago
Switched to dialog resrefs in place of plain text More... over 19 years ago
String functions More... over 19 years ago
Contains conversations for lib_talk More... over 19 years ago
Functions for lib_interact More... over 19 years ago
Contains an interaction protocol More... over 19 years ago
Functions for lib_talk More... over 19 years ago
NPC Talk Behaviour More... over 19 years ago
Added MEME_Parent to sequence refs for sequence memes. Now if a sequence meme sets MeSetMemeResult(FALSE), the sequence will call MeStopSequence. Modified MeRestartMeme() to handle an active meme with MEME_RESUME. More... almost 20 years ago
Makefile: cleaned up mess from previous version More... almost 20 years ago
Makefile: removed h_*.ncs from SRCOBJS; slight (but gratuitous) reformat of SRCSRCS More... almost 20 years ago
lib_bartender: added AddToSeq_goto_sit(); use it to go to a waypoint & find nearest unoccupied seat by tag, and sit in it More... almost 20 years ago
Makefile: note dependency on h_ai.nss for h_util_combat.nss More... almost 20 years ago
cb_mod_onload: changed a comment More... almost 20 years ago
Moved the sequence proxy resume code out of _MeDestroyMeme and into MeResumeMeme. Added a flag to MeResumeMeme to toggle MeComputeBestMeme. More... almost 20 years ago
Initial write up a silly constant to string converter for BASE_ITEM stuff. More... almost 20 years ago
Added script execution using the BASE_ITEM_TYPE_*. More... almost 20 years ago
lib_bartender: rearranged parameter list; added "MT: * Area" for each "MT: * Room"; in all places where i_gotolandmark is used, prepend the use of i_gotoarea; switched to MeGetConfString from GetLocalString More... almost 20 years ago
lib_bartender: set a default for "MT: Shift Pay" to 30 gp; reset "MT: Breakfast Start Time" to 601 (to avoid overlap with "MT: Sleep End Time"); added FIXME to comment about setting "Bartender:AtWork" to 1; changed my_make_moment to not take an oEvent argument, and to use OBJECT_SELF instead; fixed calculation of iDiff; split out each of the sequences into functions, abandoned messages for moments, switched to functions for moments. More... almost 20 years ago
cb_mod_onload: fixed a typo in Moment names (Night's End -> Moondark) More... almost 20 years ago
fleshed out most of the responses to time of day events. More... almost 20 years ago
fleshing out parameterization variables. More... almost 20 years ago
adjusted times for bartender actions to not overlap; added state variable Bartender:AtWork; additional logging. More... almost 20 years ago
added _Note() to h_fifo.nss; more fleshing out of bartender code; Moment Messages are still not being received because they're based on "Midnight"; still thinking about how to solve that. More... almost 20 years ago
I will not commit in CVS until after I have tested in-game. More... almost 20 years ago
Moment-based scheduling added; more code fleshed out.... More... almost 20 years ago
New files: Makefile h_fifo.nss - manages a first-in, first-out list of objects lib_bartender.nss - very early stage of bartender code magic_memetic_ar.xml - xml to produce magic_memetic_ar.are resource magic_memetic_ba.xml - xml to produce magic_memetic_ba.uti resource magic_memetic_gc.xml - xml to produce magic_memetic_gc.gic resource magic_memetic_gt.xml - xml to produce magic_memetic_gt.git resource magic_memetic_st.xml - xml to produce magic_memetic_st.utm resource magic_memetic_wp.xml - xml to produce magic_memetic_wp.utw resource poi_observation.xml - xml to produce poi_observation.utp resource s_mbartender.nss - very early stage of bartender spawn script s_mcommoner.nss - random commoner spawn script More... almost 20 years ago
Memes, generators, events, classes, and functions for the constable class. More... almost 20 years ago