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Inactive
Commits
: Listings
Analyzed
about 10 hours
ago. based on code collected
about 13 hours
ago.
Apr 25, 2023 — Apr 25, 2024
Showing page 1 of 5
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Contributor
Files Modified
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Code Location
Date
Updated e_setai to register and unregister NPCs as they travel from one area to the next.
wmudge
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over 19 years ago
Changed the message data for Area/(Enter|Exit)/Self to the area object, not the area's tag.
wmudge
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over 19 years ago
Added pattern for meme brk and end
lomin
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over 19 years ago
Switched to dialog resrefs in place of plain text
lomin
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over 19 years ago
String functions
lomin
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over 19 years ago
Contains conversations for lib_talk
lomin
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over 19 years ago
Functions for lib_interact
lomin
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over 19 years ago
Contains an interaction protocol
lomin
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over 19 years ago
Functions for lib_talk
lomin
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over 19 years ago
NPC Talk Behaviour
lomin
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over 19 years ago
Added MEME_Parent to sequence refs for sequence memes. Now if a sequence meme sets MeSetMemeResult(FALSE), the sequence will call MeStopSequence. Modified MeRestartMeme() to handle an active meme with MEME_RESUME.
wmudge
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almost 20 years ago
Makefile: cleaned up mess from previous version
mjshannon3
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almost 20 years ago
Makefile: removed h_*.ncs from SRCOBJS; slight (but gratuitous) reformat of SRCSRCS
mjshannon3
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almost 20 years ago
lib_bartender: added AddToSeq_goto_sit(); use it to go to a waypoint & find nearest unoccupied seat by tag, and sit in it
mjshannon3
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almost 20 years ago
Makefile: note dependency on h_ai.nss for h_util_combat.nss
mjshannon3
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almost 20 years ago
cb_mod_onload: changed a comment
mjshannon3
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almost 20 years ago
Moved the sequence proxy resume code out of _MeDestroyMeme and into MeResumeMeme. Added a flag to MeResumeMeme to toggle MeComputeBestMeme.
wmudge
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almost 20 years ago
Initial write up a silly constant to string converter for BASE_ITEM stuff.
wmudge
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almost 20 years ago
Added script execution using the BASE_ITEM_TYPE_*.
wmudge
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almost 20 years ago
lib_bartender: rearranged parameter list; added "MT: * Area" for each "MT: * Room"; in all places where i_gotolandmark is used, prepend the use of i_gotoarea; switched to MeGetConfString from GetLocalString
mjshannon3
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almost 20 years ago
lib_bartender: set a default for "MT: Shift Pay" to 30 gp; reset "MT: Breakfast Start Time" to 601 (to avoid overlap with "MT: Sleep End Time"); added FIXME to comment about setting "Bartender:AtWork" to 1; changed my_make_moment to not take an oEvent argument, and to use OBJECT_SELF instead; fixed calculation of iDiff; split out each of the sequences into functions, abandoned messages for moments, switched to functions for moments.
mjshannon3
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almost 20 years ago
cb_mod_onload: fixed a typo in Moment names (Night's End -> Moondark)
mjshannon3
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almost 20 years ago
fleshed out most of the responses to time of day events.
mjshannon3
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almost 20 years ago
fleshing out parameterization variables.
mjshannon3
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almost 20 years ago
adjusted times for bartender actions to not overlap; added state variable Bartender:AtWork; additional logging.
mjshannon3
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almost 20 years ago
added _Note() to h_fifo.nss; more fleshing out of bartender code; Moment Messages are still not being received because they're based on "Midnight"; still thinking about how to solve that.
mjshannon3
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almost 20 years ago
I will not commit in CVS until after I have tested in-game.
mjshannon3
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almost 20 years ago
Moment-based scheduling added; more code fleshed out....
mjshannon3
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almost 20 years ago
New files: Makefile h_fifo.nss - manages a first-in, first-out list of objects lib_bartender.nss - very early stage of bartender code magic_memetic_ar.xml - xml to produce magic_memetic_ar.are resource magic_memetic_ba.xml - xml to produce magic_memetic_ba.uti resource magic_memetic_gc.xml - xml to produce magic_memetic_gc.gic resource magic_memetic_gt.xml - xml to produce magic_memetic_gt.git resource magic_memetic_st.xml - xml to produce magic_memetic_st.utm resource magic_memetic_wp.xml - xml to produce magic_memetic_wp.utw resource poi_observation.xml - xml to produce poi_observation.utp resource s_mbartender.nss - very early stage of bartender spawn script s_mcommoner.nss - random commoner spawn script
mjshannon3
More...
almost 20 years ago
Memes, generators, events, classes, and functions for the constable class.
wmudge
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almost 20 years ago
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