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Commits : Listings

Analyzed about 12 hours ago. based on code collected 1 day ago.
Jun 09, 2023 — Jun 09, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
added GL_NV_point_sprite More... about 22 years ago
removed experiemental GL_MESA_sprite_point extension More... about 22 years ago
removed experiemental GL_MESA_sprite_point extension More... about 22 years ago
replaced experimental MESA_sprite_point with NV_point_sprite More... about 22 years ago
dispatch offsets for ARB_window_pos More... about 22 years ago
updated vertex program dispatch More... about 22 years ago
updated vertex program dispatch offsets to official values More... about 22 years ago
Remove some older Linux 2.3.99 code More... about 22 years ago
same udelay fixes More... about 22 years ago
Allow drm to build under 2.4 and 2.5(.14) More... about 22 years ago
another checkpoint of struct immediate replacement code More... about 22 years ago
Minor change to current raster position and texcoords. More... about 22 years ago
Fix FETCH(argb1555) mask values More... about 22 years ago
remove -xK flag from linux-icc More... about 22 years ago
remove -xK flag from linux-icc More... about 22 years ago
added linux-icc config (Marc.Dietrich) More... about 22 years ago
added linux-icc config (Marc.Dietrich) More... about 22 years ago
remove test code More... about 22 years ago
remove test code More... about 22 years ago
glutSwapBuffers implicitly does a glFinish when swapping back to the front buffer. We now issue a glFinish when not issuing SwapBuffers to ensure the pipeline is complete. More... about 22 years ago
glutSwapBuffers implicitly does a glFinish when swapping back to the front buffer. We now issue a glFinish when not issuing SwapBuffers to ensure the pipeline is complete. More... about 22 years ago
Implemented GL_ARB_texture_env_crossbar. Simplification of some of the texture application code. More... about 22 years ago
replaced GLshort with GLushort in _mesa_sizeof_packed_type() More... about 22 years ago
added GL_TEXTURE_MAX_ANISOTROPY_EXT to glGetTexParameteriv() More... about 22 years ago
added GL_TEXTURE_MAX_ANISOTROPY_EXT to glGetTexParameter (bug 548812) More... about 22 years ago
test mapsize against 1, not 0 in glPixelMap() More... about 22 years ago
added GL_EDGE_FLAG_ARRAY_COUNT_EXT to glGetBooleanv() (Bug 548277) More... about 22 years ago
Apply alpha buffer control fix to accum buffer too. More... about 22 years ago
Fix up alpha buffer handling for Windows. - add two new Pixel Format Descriptors that do not have alpha bits to mirror the two that do. - add logic to wglChoosePixelFormat to match PFD's with respect to alpha. - Create/clear software alpha buffer as required. Now a wgl or GLUT program can control the creation of a software alpha buffer via the PFD or GLUT parms, respectively. More... about 22 years ago
Fix up alpha buffer handling for Windows. - add two new Pixel Format Descriptors that do not have alpha bits to mirror the two that do. - add logic to wglChoosePixelFormat to match PFD's with respect to alpha. - Create/clear software alpha buffer as required. Now a wgl or GLUT program can control the creation of a software alpha buffer via the PFD or GLUT parms, respectively. More... about 22 years ago