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Very High Activity
Commits
: Listings
Analyzed
about 12 hours
ago. based on code collected
1 day
ago.
Jun 09, 2023 — Jun 09, 2024
Showing page 6,690 of 6,811
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Contributor
Files Modified
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Code Location
Date
added GL_NV_point_sprite
Brian Paul
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about 22 years ago
removed experiemental GL_MESA_sprite_point extension
Brian Paul
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about 22 years ago
removed experiemental GL_MESA_sprite_point extension
Brian Paul
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about 22 years ago
replaced experimental MESA_sprite_point with NV_point_sprite
Brian Paul
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about 22 years ago
dispatch offsets for ARB_window_pos
Brian Paul
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about 22 years ago
updated vertex program dispatch
Brian Paul
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about 22 years ago
updated vertex program dispatch offsets to official values
Brian Paul
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about 22 years ago
Remove some older Linux 2.3.99 code
Alan Hourihane
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about 22 years ago
same udelay fixes
Alan Hourihane
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about 22 years ago
Allow drm to build under 2.4 and 2.5(.14)
Keith Whitwell
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about 22 years ago
another checkpoint of struct immediate replacement code
Keith Whitwell
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about 22 years ago
Minor change to current raster position and texcoords.
Brian Paul
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about 22 years ago
Fix FETCH(argb1555) mask values
Keith Whitwell
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about 22 years ago
remove -xK flag from linux-icc
Brian Paul
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about 22 years ago
remove -xK flag from linux-icc
Brian Paul
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about 22 years ago
added linux-icc config (Marc.Dietrich)
Brian Paul
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about 22 years ago
added linux-icc config (Marc.Dietrich)
Brian Paul
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about 22 years ago
remove test code
Alan Hourihane
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about 22 years ago
remove test code
Alan Hourihane
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about 22 years ago
glutSwapBuffers implicitly does a glFinish when swapping back to the front buffer. We now issue a glFinish when not issuing SwapBuffers to ensure the pipeline is complete.
Alan Hourihane
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about 22 years ago
glutSwapBuffers implicitly does a glFinish when swapping back to the front buffer. We now issue a glFinish when not issuing SwapBuffers to ensure the pipeline is complete.
Alan Hourihane
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about 22 years ago
Implemented GL_ARB_texture_env_crossbar. Simplification of some of the texture application code.
Brian Paul
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about 22 years ago
replaced GLshort with GLushort in _mesa_sizeof_packed_type()
Brian Paul
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about 22 years ago
added GL_TEXTURE_MAX_ANISOTROPY_EXT to glGetTexParameteriv()
Brian Paul
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about 22 years ago
added GL_TEXTURE_MAX_ANISOTROPY_EXT to glGetTexParameter (bug 548812)
Brian Paul
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about 22 years ago
test mapsize against 1, not 0 in glPixelMap()
Brian Paul
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about 22 years ago
added GL_EDGE_FLAG_ARRAY_COUNT_EXT to glGetBooleanv() (Bug 548277)
Brian Paul
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about 22 years ago
Apply alpha buffer control fix to accum buffer too.
Karl Schultz
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about 22 years ago
Fix up alpha buffer handling for Windows. - add two new Pixel Format Descriptors that do not have alpha bits to mirror the two that do. - add logic to wglChoosePixelFormat to match PFD's with respect to alpha. - Create/clear software alpha buffer as required. Now a wgl or GLUT program can control the creation of a software alpha buffer via the PFD or GLUT parms, respectively.
Karl Schultz
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about 22 years ago
Fix up alpha buffer handling for Windows. - add two new Pixel Format Descriptors that do not have alpha bits to mirror the two that do. - add logic to wglChoosePixelFormat to match PFD's with respect to alpha. - Create/clear software alpha buffer as required. Now a wgl or GLUT program can control the creation of a software alpha buffer via the PFD or GLUT parms, respectively.
Karl Schultz
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about 22 years ago
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