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Very Low Activity
Commits
: Listings
Analyzed
about 16 hours
ago. based on code collected
about 19 hours
ago.
Apr 30, 2023 — Apr 30, 2024
Showing page 24 of 25
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Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
updates for mac app store
Sean
More...
over 13 years ago
Using GKeyFile instead of GSettings in Linux now
Sean
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over 13 years ago
Hell is actually 8:1, not 16:1.. fixed.
Sean
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over 13 years ago
Fixed some windows bugs, and since Notch says there's no blood in minecraft, renamed Bloodstone to Netherstone.
Sean
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over 13 years ago
possible fix for blank maps
Sean
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over 13 years ago
Color schemes work in linux..
Sean
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over 13 years ago
OSX and Windows prepped for 0.9
Sean
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over 13 years ago
Finished color schemes for Windows, fixed a hell caching problem.
Sean
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over 13 years ago
Added new Hell blocks, hell mode, and 80% of the windows color scheme feature...
Sean
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over 13 years ago
Color schemes on OSX are working, interface needs work
Sean
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over 13 years ago
Started UI for colorscheme
Sean
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over 13 years ago
Windows fixes and commented out the skylight.. without time of day it's a bit redundant.
Sean
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over 13 years ago
fix lighting, use skylight, use more types from stdint.h
Ryan Hitchman
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over 13 years ago
"Show Obscured" -> "Hide Obscured"
Ryan Hitchman
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over 13 years ago
Oops.. Fixed a bug I introduced in the Show Obscured option.
Sean
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over 13 years ago
Replaced the specialized water with a generalized alpha routine. Glass and Ice are now transparent. This is in preparation of a built-in color scheme editor. Semi-transparent dirt? If you want.
Sean
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over 13 years ago
Lighting fix.
Sean
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over 13 years ago
OSX adds cave mode and other modes
Sean
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over 13 years ago
Initial lighting mode added. Windows supports cavemode and other options now.
Sean
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over 13 years ago
started working on lighting mode
Sean
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over 13 years ago
cave mode/show obscured/depth shading, gtk interface update
Ryan Hitchman
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over 13 years ago
updated the docs for anyone who wants to build their own .deb
Sean
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over 13 years ago
Prepped for 0.3.1 bugfix
Sean
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over 13 years ago
Increased max zoom to 10x to really test out that floating point fix.
Sean
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over 13 years ago
Test of a fix for the FP inaccuracy bug.
mrkite
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over 13 years ago
Added tag 0.3 for changeset 9a0e075066f1
mrkite
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over 13 years ago
linux ready for 0.3
Sean
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over 13 years ago
OSX ready for 0.3
Sean
More...
over 13 years ago
Windows version is ready for 0.3, added missing BSD licenses, removed old .net version.
mrkite
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over 13 years ago
merged linux and osx
Sean
More...
over 13 years ago
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