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Commits : Listings

Analyzed about 16 hours ago. based on code collected about 19 hours ago.
Apr 30, 2023 — Apr 30, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
updates for mac app store More... over 13 years ago
Using GKeyFile instead of GSettings in Linux now More... over 13 years ago
Hell is actually 8:1, not 16:1.. fixed. More... over 13 years ago
Fixed some windows bugs, and since Notch says there's no blood in minecraft, renamed Bloodstone to Netherstone. More... over 13 years ago
possible fix for blank maps More... over 13 years ago
Color schemes work in linux.. More... over 13 years ago
OSX and Windows prepped for 0.9 More... over 13 years ago
Finished color schemes for Windows, fixed a hell caching problem. More... over 13 years ago
Added new Hell blocks, hell mode, and 80% of the windows color scheme feature... More... over 13 years ago
Color schemes on OSX are working, interface needs work More... over 13 years ago
Started UI for colorscheme More... over 13 years ago
Windows fixes and commented out the skylight.. without time of day it's a bit redundant. More... over 13 years ago
fix lighting, use skylight, use more types from stdint.h More... over 13 years ago
"Show Obscured" -> "Hide Obscured" More... over 13 years ago
Oops.. Fixed a bug I introduced in the Show Obscured option. More... over 13 years ago
Replaced the specialized water with a generalized alpha routine. Glass and Ice are now transparent. This is in preparation of a built-in color scheme editor. Semi-transparent dirt? If you want. More... over 13 years ago
Lighting fix. More... over 13 years ago
OSX adds cave mode and other modes More... over 13 years ago
Initial lighting mode added. Windows supports cavemode and other options now. More... over 13 years ago
started working on lighting mode More... over 13 years ago
cave mode/show obscured/depth shading, gtk interface update More... over 13 years ago
updated the docs for anyone who wants to build their own .deb More... over 13 years ago
Prepped for 0.3.1 bugfix More... over 13 years ago
Increased max zoom to 10x to really test out that floating point fix. More... over 13 years ago
Test of a fix for the FP inaccuracy bug. More... over 13 years ago
Added tag 0.3 for changeset 9a0e075066f1 More... over 13 years ago
linux ready for 0.3 More... over 13 years ago
OSX ready for 0.3 More... over 13 years ago
Windows version is ready for 0.3, added missing BSD licenses, removed old .net version. More... over 13 years ago
merged linux and osx More... over 13 years ago