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Inactive
Commits
: Listings
Analyzed
about 19 hours
ago. based on code collected
about 21 hours
ago.
May 31, 2023 — May 31, 2024
Showing page 1 of 3
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Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
More updates for compatibility with reworked DynamicStimulusDriver and StandardDynamicStimulus
Christopher Stawarz
More...
almost 13 years ago
Compatibility with reworked DynamicStimulusDriver and StandardDynamicStimulus
Christopher Stawarz
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almost 13 years ago
Support building with Xcode 4.1
Christopher Stawarz
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almost 13 years ago
DriftingGratingStimulus now uses StandardStimulusFactory
Christopher Stawarz
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about 13 years ago
Removed "m" prefix from various drifting-grating-related classes
Christopher Stawarz
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about 13 years ago
Removed drifting grating's local definition of pi
Christopher Stawarz
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about 13 years ago
Fixed some build failures caused by core header changes
Christopher Stawarz
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about 13 years ago
Changes needed to build successfully against updated supporting libs
Christopher Stawarz
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over 13 years ago
Drifting grating's alpha_multiplier property now actually affects grating contrast (ticket #53). Contributed by Mark Histed.
Christopher Stawarz
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over 13 years ago
Generate drifting grating textures with the appropriate context active. Moved texture cleanup into unload().
Christopher Stawarz
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over 13 years ago
Get base announce draw data for DriftingGratingStimulus from StandardDynamicStimulus
Christopher Stawarz
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almost 14 years ago
Derive DriftingGratingStimulus from StandardDynamicStimulus. Perform initialization in DriftingGratingStimulus::load.
Christopher Stawarz
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almost 14 years ago
Cancel button update task when gamepad I/O is stopped
Christopher Stawarz
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almost 14 years ago
Added GaussianMask parameters "std_dev" and "mean" to DriftingGratingStimulus/MWLibrary.xml
Christopher Stawarz
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almost 14 years ago
Disabled some debugging messages
Christopher Stawarz
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almost 14 years ago
Removed unused statistics_reporting and error_reporting members from DriftingGratingStimulus
Christopher Stawarz
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almost 14 years ago
Moved editor definitions for play/stop actions to mw_editor/MWLibrary.xml
Christopher Stawarz
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almost 14 years ago
Use getElapsedTime in DriftingGratingStimulus::draw
Christopher Stawarz
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almost 14 years ago
Adapting to new-style stimulus class and freezing mechanics
David Cox
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almost 14 years ago
Header reordering for glew compatibility
Christopher Stawarz
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almost 14 years ago
Merge branch 'master' into pending_stimuli
Christopher Stawarz
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almost 14 years ago
Dropped support for Mac OS X 10.5
Christopher Stawarz
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about 14 years ago
Re-applied DynamicStimulus-related changes to DriftingGratingStimulus
Christopher Stawarz
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about 14 years ago
Reverted DynamicStimulus-related changes to DriftingGratingStimulus (in order to move them to a separate branch)
Christopher Stawarz
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about 14 years ago
Updates for streamlined IODevice base class
Christopher Stawarz
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about 14 years ago
MSSWGamepad was reporting left trigger presses via the trigger_right variable (and vice versa)
Christopher Stawarz
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about 14 years ago
Updated some stuff that was missed during the name change
Christopher Stawarz
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about 14 years ago
Merge branch 'master' of git://github.com/mworks-project/mw_core_plugins
Christopher Stawarz
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about 14 years ago
Changed DriftingGratingStimulus to inherit from the new separately-factored DynamicStimulusDriver in the core
David Cox
More...
about 14 years ago
Factored DynamicStimulus and related classes out into the core; also, removed silly 'm' prefixes
David Cox
More...
about 14 years ago
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