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I Use This!
Inactive

Commits : Listings

Analyzed 4 days ago. based on code collected 5 days ago.
Apr 14, 2023 — Apr 14, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Restarted from release, fixed a compile bug or two, fixed cube gllist. More... over 17 years ago
commented a large bulk of now unnecessary cout's More... over 18 years ago
Fixed console input to not use execCommand when it should use execute() More... over 18 years ago
Modified functors, removed 2-3 hundred lines from command.cpp Upgraded configure process to fail when missing a library Fixed glext.h warning in configure More... over 18 years ago
updates More... over 18 years ago
Removed autom4te, finally More... over 18 years ago
Removed files More... over 18 years ago
Started adding Balajig's music player More... over 18 years ago
Test More... over 18 years ago
Fixed some bugs linked to command processor upgrade More... over 18 years ago
framework More... over 18 years ago
Added macro multi-include protection.. More... over 18 years ago
Added sauerbcube base. Start feature freeze, to get Ocullusion and Sauerbcubes working. More... over 18 years ago
Fixed error messages? More... over 18 years ago
error checking (and memleak fix's) More... over 18 years ago
Fixed memleak in linesorter More... over 18 years ago
updated txt based file reading (fixed memleak) More... over 18 years ago
A version that compiles More... over 18 years ago
More Ocull stuff. Next is viewport culling. Then testing. More... over 18 years ago
Added more ocullusion stuff. still not complete, about 60% maybe More... over 18 years ago
Started adding Extensions objects to increase ease of making changes for things such as: rendering loop, mouse control, keyboard control More... over 18 years ago
Finally, a better state More... over 18 years ago
A few more fix's, almost there More... over 18 years ago
removed ostringstream, fixed NULL More... over 18 years ago
Added C++ Map More... over 18 years ago
Added some necessary data files, for images you still need to get the packages from the main release on the website. These files are the only ones likely to change until I start making textures or find a graphic artist :) More... over 18 years ago
Finally a working engine again, fixed bad bugs in command processor, added " " parsing More... over 18 years ago
Some file loading fix's, still not working exactly right, but much closer More... over 18 years ago
Upgraded command processor, lots of tweaks to make it work, untested, I'm sure there are still a few more bugs. More... over 18 years ago
command processor is borked. Start of fix's More... over 18 years ago