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Commits : Listings

Analyzed 2 days ago. based on code collected 2 days ago.
Aug 30, 2024 — Aug 30, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
bootstrap daily upload changelog message. More... almost 13 years ago
* Opps, init variables More... almost 13 years ago
* Reworked the gtest to use TEST_F More... almost 13 years ago
* Change const <Type>& to <Type> const& * Removed function added in Rect.h YAGNI More... almost 13 years ago
Doesn't need to depend on gcc 4.6 anymore (LP: #1044836). Fixes: https://bugs.launchpad.net/bugs/1044836. More... almost 13 years ago
* drop the y and add i-e-s More... almost 13 years ago
Final commit, linear sample tested and working. More... almost 13 years ago
Fixed the offsets to hopefully correctly sample half texels. More... almost 13 years ago
bootstrap daily upload changelog message More... almost 13 years ago
* Add some more unit tests More... almost 13 years ago
Doesn't need to depend on gcc 4.6 anymore (LP: #1044836) More... almost 13 years ago
Changed offset calculations for better results. More... almost 13 years ago
Use dh9, multiarch, and automatic tests. More... almost 13 years ago
* missed some const, and & More... almost 13 years ago
* Add logging error More... almost 13 years ago
* Added new test * Move getting the mouse distance from a rectangle to Rect.cpp/h More... almost 13 years ago
* Adds approaching signal, and more unit tests More... almost 13 years ago
Shader and weight calculations now seem to be spot on. More... almost 13 years ago
drop tests and have nux-tools not be multi-arch More... almost 13 years ago
Changed offset calculation to something more suitable. More... almost 13 years ago
First functional version of the shader and weight calculations. More... almost 13 years ago
Clear the C struct prior to attempting to set a value. More... almost 13 years ago
* Merge trunk More... almost 13 years ago
Start work on depth buffer bits. More... almost 13 years ago
Changed weight offsets to more acceptable values. More... almost 13 years ago
Fixed weight values they are now seemingly good. Shader still renders black for unknown reasons, offset values seem off too. More... almost 13 years ago
switch to dh9 and multiarch More... almost 13 years ago
Removed printf's left in. More... almost 13 years ago
Tweaked the gaussian function to provide better output results. More... almost 13 years ago
Merge trunk More... almost 13 years ago