openhub.net
Black Duck Software, Inc.
Open Hub
Follow @
OH
Sign In
Join Now
Projects
People
Organizations
Tools
Blog
BDSA
Projects
People
Projects
Organizations
Forums
N
Nux OpenGL
Settings
|
Report Duplicate
1
I Use This!
×
Login Required
Log in to Open Hub
Remember Me
Inactive
Commits
: Listings
Analyzed
2 days
ago. based on code collected
2 days
ago.
Aug 30, 2024 — Aug 30, 2025
Showing page 23 of 118
Search / Filter on:
Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
bootstrap daily upload changelog message.
Michael Terry
More...
almost 13 years ago
* Opps, init variables
Brandon Schaefer
More...
almost 13 years ago
* Reworked the gtest to use TEST_F
Brandon Schaefer
More...
almost 13 years ago
* Change const <Type>& to <Type> const& * Removed function added in Rect.h YAGNI
Brandon Schaefer
More...
almost 13 years ago
Doesn't need to depend on gcc 4.6 anymore (LP: #1044836). Fixes: https://bugs.launchpad.net/bugs/1044836.
Ricardo Salveti de Araujo
More...
almost 13 years ago
* drop the y and add i-e-s
Brandon Schaefer
More...
almost 13 years ago
Final commit, linear sample tested and working.
Nicolas d'Offay
More...
almost 13 years ago
Fixed the offsets to hopefully correctly sample half texels.
Nicolas d'Offay
More...
almost 13 years ago
bootstrap daily upload changelog message
Michael Terry
More...
almost 13 years ago
* Add some more unit tests
Brandon Schaefer
More...
almost 13 years ago
Doesn't need to depend on gcc 4.6 anymore (LP: #1044836)
Ricardo Salveti de Araujo
More...
almost 13 years ago
Changed offset calculations for better results.
Nicolas d'Offay
More...
almost 13 years ago
Use dh9, multiarch, and automatic tests.
Michael Terry
More...
almost 13 years ago
* missed some const, and &
Brandon Schaefer
More...
almost 13 years ago
* Add logging error
Brandon Schaefer
More...
almost 13 years ago
* Added new test * Move getting the mouse distance from a rectangle to Rect.cpp/h
Brandon Schaefer
More...
almost 13 years ago
* Adds approaching signal, and more unit tests
Brandon Schaefer
More...
almost 13 years ago
Shader and weight calculations now seem to be spot on.
Nicolas d'Offay
More...
almost 13 years ago
drop tests and have nux-tools not be multi-arch
Michael Terry
More...
almost 13 years ago
Changed offset calculation to something more suitable.
Nicolas d'Offay
More...
almost 13 years ago
First functional version of the shader and weight calculations.
Nicolas d'Offay
More...
almost 13 years ago
Clear the C struct prior to attempting to set a value.
Tim Penhey
More...
almost 13 years ago
* Merge trunk
Brandon Schaefer
More...
almost 13 years ago
Start work on depth buffer bits.
Tim Penhey
More...
almost 13 years ago
Changed weight offsets to more acceptable values.
Nicolas d'Offay
More...
almost 13 years ago
Fixed weight values they are now seemingly good. Shader still renders black for unknown reasons, offset values seem off too.
Nicolas d'Offay
More...
almost 13 years ago
switch to dh9 and multiarch
Michael Terry
More...
almost 13 years ago
Removed printf's left in.
Nicolas d'Offay
More...
almost 13 years ago
Tweaked the gaussian function to provide better output results.
Nicolas d'Offay
More...
almost 13 years ago
Merge trunk
Tim Penhey
More...
almost 13 years ago
←
1
2
…
19
20
21
22
23
24
25
26
27
…
117
118
→
This site uses cookies to give you the best possible experience. By using the site, you consent to our use of cookies. For more information, please see our
Privacy Policy
Agree