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Commits : Listings

Analyzed 7 months ago. based on code collected 10 months ago.
Jul 29, 2015 — Jul 29, 2016
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fixed Metal bug. Anon32 More... 10 months ago
Fixed integer underflow causing rare bugs (when padding > size) Anon32 More... 10 months ago
Fixed integer underflow causing rare bugs (when padding > size) Anon32 More... 10 months ago
Fixed integer underflow causing rare bugs (when padding > size) Anon32 More... 10 months ago
Modified HlmsPBS to use the new NON_COLOR_DATA texture type when using detail weightmaps. Anon32 More... 10 months ago
Added texture type: NON_COLOR_DATA to HlmsTextureManager. It can be used to load PBS Detail weightmaps so HW gamma correction is not used. This fixes a bug that caused blackened borders at the seam areas where 2 weights are blended together. Anon32 More... 10 months ago
Added depth texture support for Metal. Anon32 More... 10 months ago
Bugfix: Uploading to 2D Array textures wasn't working on Metal. Anon32 More... 10 months ago
Fixed errors on Windows & Linux. Anon32 More... 10 months ago
Merge with v2-1-pso Anon32 More... 10 months ago
Merge with v2-1 Anon32 More... 10 months ago
C version of ArrayMatrixAf4x3::setToInverse was also buggy. Anon32 More... 10 months ago
C version of ArrayMatrixAf4x3::setToInverse was also buggy. Anon32 More... 10 months ago
Merged heads Anon32 More... 10 months ago
Close v2-1-mingw-sse branch Anon32 More... 10 months ago
Close v2-1-gl3plus-build branch Anon32 More... 10 months ago
Merge with v2-1-pso Anon32 More... 10 months ago
Merge with v2-1 Anon32 More... 10 months ago
Typo caused C version of ArrayMatrixAf4x3::setToInverseDegeneratesAsIdentity to be incorrect. Was causing bugs in Skeletal animations when using the C version. Anon32 More... 10 months ago
Typo caused C version of ArrayMatrixAf4x3::setToInverseDegeneratesAsIdentity to be incorrect. Was causing bugs in Skeletal animations when using the C version. Anon32 More... 10 months ago
Merged in konijnendijk/ogre/v2-1-gl3plus-build (pull request #678) Anon32 More... 10 months ago
Merged in konijnendijk/ogre/v2-1-mingw-sse (pull request #679) Anon32 More... 10 months ago
Fixed some compiler errors in Windows for the experimental Metal branch. Not all of them are fixed though. Anon32 More... 10 months ago
Typos causing bugs in EGLWindow implementation. Anon32 More... 10 months ago
Refactored slightly the main entry points, now they're static members of Demo::MainEntryPoints. This way screwing up the arguments will raise a meaningful compiler error instead of a cryptic linking error. Anon32 More... 10 months ago
MetalRenderSystem::_setRenderTarget was doing a lot of redundant work. Fixed. Anon32 More... 10 months ago
Fix build with SSE on MinGW Anon32 More... 10 months ago
Fix GL3Plus header files install location Anon32 More... 10 months ago
XCode / iOS CMake: Anon32 More... 10 months ago
Fix build without samples Anon32 More... 10 months ago