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I Use This!
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Commits : Listings

Analyzed 1 day ago. based on code collected 2 days ago.
Apr 29, 2023 — Apr 29, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Added a cube with two different animation scene node animation clips. More... almost 16 years ago
Minor fixes to the trunk and the build scripts. More... almost 16 years ago
A serious issue was discovered in FCollada v3.05B which prevented OgreCollada from recognising any scene node or skeletal animations in the COLLADA document. FCollada has now been rolled back to the working v3.05A. More... almost 16 years ago
The premake build scripts have been updated. Windows support for wxWidgets and OpenGL have been added. There will now only be two configurations for premake: Release and Debug. To have either configuration build as shared libraries instead of static, a command line parameter will be used. > Also, on linux, using the Release config, the -s directive has been added to instruct GCC to strip the output binaries. This make them considerably smaller. More... almost 16 years ago
There was a big oversight in my skinning that have been fixed now. I will document the fix at a later stage. The texture coordinates problems still persist though. More... almost 16 years ago
Removed FCollada 3.04E from repo. 3.05B will added with the next commit. More... almost 16 years ago
A skinning problem was partially fixed. When a model is now skinned, you can see the whole model. There are still some texture coordinate issues, though. More... almost 16 years ago
Oops. I accidently committed a modification to the original Kanzuchi.dae file. Change reverted. More... almost 16 years ago
Added panning support for the viewer. Some minor code changes everywhere else; mostly debugging code. Nothing serious. More... almost 16 years ago
Started prepping the DAE Repository. More... almost 16 years ago
Added command line parameter support for the ColladaViewer package. More... almost 16 years ago
SCons scripts should be deleted now. Document references to SCons were also removed. More... almost 16 years ago
README file has been added for the premake scripts. Also batch files have been added to easily build Visual Studio project files on windows using the accompanying premake.exe utility. More... almost 16 years ago
Added premake build system. Still have to remove the SCons build scripts. Then write up a README to use premake. More... almost 16 years ago
Resolved compilation issues under linux with the unicode version of wxWidgets. More... almost 16 years ago
Correct source upload. More... almost 16 years ago