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I Use This!
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Commits : Listings

Analyzed 2 days ago. based on code collected 4 days ago.
Apr 14, 2023 — Apr 14, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Rebuilt the manual.pdf More... over 15 years ago
Minor documentation update to mention issues with LexiView. More... over 15 years ago
Updated manual.pdf More... over 15 years ago
Minor documentation change. ColladaViewer edit. More... over 15 years ago
Minor documentation changes. Changelog.txt removed. More... over 15 years ago
Fixed an incomplete sentence in die manual, on page 9. Also forgot to commit the ogrecollada_splash.jpg image used to compile the manual. More... over 15 years ago
Light animation samples added. More... over 15 years ago
User documentation is in a pretty descent condition. Most importantly the building instructions is in the manual. The API reference has been added. The source code still needs lots of doxygen comments though but the manual covers all the parts of actually using OgreCollada. More... over 15 years ago
Removed more console output. More... over 15 years ago
Major manual documentation update. More... over 15 years ago
Documentation Additions. Completed the Using OgreCollada chapter. More... over 15 years ago
Documentation environment has been set up. Working on the "Compiling" section of the OgreCollada manual. More... over 15 years ago
Updated the trunk from the experimental branch. More... over 15 years ago
Added some skeletal animation examples. Still need to move all the skeletal animation code from the experimental branch to the trunk. More... over 15 years ago
Added serialisation feature to the ColladaViewer and started organising some source code. More... over 15 years ago
Premake scripts updated for ColladaViewer builds in windows. More... over 15 years ago
Changed uint to unsigned int in Collada.h More... over 15 years ago
OgreCollada importing with prefixes seems to work. There are just some issues with the ColladaViewer that needs to be sorted out to properly support multiple imports. ColladaViewer breaks when import multiple COLLADA docs containing skeleton animation but seems to be working good with scene node animation docs and non-animated docs. More... over 15 years ago
Forgot to add the ColladBonePose in the previous commit. More... over 15 years ago
Fixed bugs 2013819 and 2013857. Also moved the nanocell branch to the trunk. More... over 15 years ago
ColladaViewer entrypoint has now been changed from WinMain to "int main". More... almost 16 years ago
Premake scripts broke on linux after windows updates. Now tested on Win32 (VS2008) and Linux64 (GCC) successfully. More... almost 16 years ago
The FCollada package was split into LibXML, FArchiveXML and FCollada. But I still can't build ColladaViewer on windows. More... almost 16 years ago
Trying to sort out building OgreCollada properly on windows. This revision contains another slight FCollada modification and updated premake files. Also, batch files were added for windows builds. More... almost 16 years ago
Removed deprecated code which was incompatible with Ogre SVN HEAD. More... almost 16 years ago
Minor fix for compiler complaint. More... almost 16 years ago
Possibly fixed bug to build FCollada on 32bit systems. Hopefully this works. More... almost 16 years ago
Applied the Collada.cpp DataStorage bugfix to the trunk as well. More... almost 16 years ago
DoorAnimation.txt added to describe the contents of the DoorAnimation.dae document More... almost 16 years ago
Moved experimental nanocell branch to trunk. More... almost 16 years ago