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Project Summary

3dsmax toolkits for ogre3d engine, eazy to use, fully support for all sorts of entity type: skinned meshes, billboards, morph-targets, uv animation...etc.

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In a Nutshell, Ogre-MaxToolkit...

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C++
88%
XML
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5 Other
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30 Day Summary

Dec 15 2018 — Jan 14 2019

12 Month Summary

Jan 14 2018 — Jan 14 2019

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