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Inactive
Analyzed about 16 hours ago. based on code collected about 18 hours ago.

Project Summary

omegalib is a middleware designed to ease the development of applications on virtual reality and immersive systems. Its main features are:

Support for hybrid systems, presenting high definition 2d and 3d content on the same display surface
Display system scalability
Support for a wide range of input peripherals (controllers, motion capture systems, touch surfaces)
Integration with third party higher level toolkits like Unity, vtk, Open Scene Graph, Qt.
Altough omegalib is designed mostly to run on VR systems, it can be used to develop applications on standard desktop systems as well, leveraging the power of multiple Gpu units when available.

Tags

3d c++ distributed framework graphics linux multi_platform opengl openscenegraph osx python render_engine virtual_reality windows

Badges

In a Nutshell, omegalib...

GNU Lesser General Public License v3.0 only
Permitted

Commercial Use

Modify

Distribute

Place Warranty

Use Patent Claims

Forbidden

Sub-License

Hold Liable

Required

Distribute Original

Disclose Source

Include Copyright

State Changes

Include License

Include Install Instructions

These details are provided for information only. No information here is legal advice and should not be used as such.

Project Security

Vulnerabilities per Version ( last 10 releases )

There are no reported vulnerabilities

Project Vulnerability Report

Security Confidence Index

Poor security track-record
Favorable security track-record

Vulnerability Exposure Index

Many reported vulnerabilities
Few reported vulnerabilities

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About Project Security

Languages

C
42%
C++
52%
8 Other
6%

30 Day Summary

Mar 25 2024 — Apr 24 2024

12 Month Summary

Apr 24 2023 — Apr 24 2024