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Commits : Listings

Analyzed about 2 hours ago. based on code collected about 6 hours ago.
Apr 23, 2023 — Apr 23, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Reverting the quick dirty hacks from deeo More... about 18 years ago
Remove test code from deeo related with sound More... about 18 years ago
Removing Lua support, read history file for details More... about 18 years ago
Changing some default parameters when compiling More... about 18 years ago
Removing Lua support in the configure script More... about 18 years ago
Minor tweaks and error reporting improvements in several places in the server More... about 18 years ago
Slightly less rugged looking Compass/Minimap frame, with N marked at the top to represent "North". More... about 18 years ago
Initial commit of integrated LUA interpreter framework. More... about 18 years ago
Updated 'configure.ac' to look for liblua40 Updated ocloader to accept ocLuaEngine parameter Updated both ocserver.cpp and occlient.cpp to create and pass a lua engine to the loader Updated ocmysql.* to work 'better', in that it at least compiles and has a minimal hookset to OCDB. Stub code in occlient.cpp to initialise audio via the new Crystalspace SndSubSys* framework More... about 18 years ago
Only recalculating lighting when necessary More... about 18 years ago
Using new 'isndsys.h' header in place of multiple isound/* includes More... about 18 years ago
Fixing minor DB issue More... about 18 years ago
Adding a picture More... about 18 years ago
Fixes for DB More... about 18 years ago
Removing combat manager because it wasn't doing anything More... about 18 years ago
Fixes due to renamings in database scheme More... about 18 years ago
Fixed a 32/64-bit pointer problem in RegisterServerCmd More... about 18 years ago
Updating database scheme More... about 18 years ago
client_data/cegui/Moon.png More... about 18 years ago
Removing unused parts and classes More... over 18 years ago
Changes needed to make load and gold-related functionalities really work More... over 18 years ago
Duplicating function declarations for char/string duality More... over 18 years ago
Some improvements and bugfixes when dealing with inventories More... over 18 years ago
Lots of changes mainly related with cleanup and fixing inaccuracies (not important to describe yet since it's all matter of tests), and also adding some functionality, in example by really using gold/money of the player and saving it. More... over 18 years ago
Two new functionalities: SetInitialPosition as helper for classes when loading, and getting position with offset with a different, more desirable behaviour (read in the history if interested) More... over 18 years ago
Minor cleanup More... over 18 years ago
Minor cleanups More... over 18 years ago
Removing Credits from the interface and making the inventory work More... over 18 years ago
Cleanup of unused stuff (mostly tests) and changes needed by the inventory More... over 18 years ago
Making the client inventory work. It works really now, although it has a simple listbox instead of the usual slots, but at least this allows us to test the rest of functionality in client and server. More... over 18 years ago