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Inactive
Commits
: Listings
Analyzed
about 12 hours
ago. based on code collected
about 18 hours
ago.
Apr 23, 2023 — Apr 23, 2024
Showing page 1 of 47
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Contributor
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Code Location
Date
fix brace position typo
Filip Volejnik
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almost 6 years ago
Inherit links are not stored as shared_ptr now, fixed python bindings for those and link to use pointers
Filip Volejnik
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almost 6 years ago
Removed shared_ptr usage from Relation's Link usage #23
Filip Volejnik
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almost 6 years ago
light population made more immediate, some warnings removed, cleanups
Filip Volejnik
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almost 6 years ago
cleanup and fixes of asserts. Stylistic cleanups
Filip Volejnik
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almost 6 years ago
explaining why we use packed normals exclusively
Filip Volejnik
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almost 6 years ago
Simplified the normal handling in LGMD
Filip Volejnik
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almost 6 years ago
fixes flat shading on AI models. UV array also contains packed normals for verticies. #11
Filip Volejnik
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almost 6 years ago
#11 fixed LGMM normal handling
Filip Volejnik
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almost 6 years ago
fix for out of bounds index on no-materials BIN files
Filip Volejnik
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almost 6 years ago
typo
Filip Volejnik
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almost 6 years ago
cleanup in the bin file loader
Filip Volejnik
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almost 6 years ago
formatting
Filip Volejnik
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almost 6 years ago
adding markdown version of the readme that is a bit more up-to date
Filip Volejnik
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almost 6 years ago
various small fixes/tweaks
Filip Volejnik
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almost 6 years ago
Fixed the lightmap placement code - the bsp allocator was all wrong.
Filip Volejnik
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almost 6 years ago
refactoring allocations in the lightmap atlas code
Filip Volejnik
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almost 6 years ago
removing all 'typedef struct' constructs
Filip Volejnik
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almost 6 years ago
* Transitioning to std::function for input service callbacks. * Made input variables persistent - can be held via pointer/ref instead of getting them from map every time.
Filip Volejnik
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almost 6 years ago
Removed second parameter for OPDE_EXCEPT - replaced with __FUNCTION__
Filip Volejnik
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almost 6 years ago
cleaning up some of the hand held allocations, and some formatting
Filip Volejnik
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almost 6 years ago
Handling of input fixed (hacked) to allow both opdeMain and opdeScript to work.
Filip Volejnik
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about 6 years ago
small tweaks to loop service - log loop requests, expose termination request
Filip Volejnik
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about 6 years ago
Fix for shutdown when using python scripts - these atlases objects depend on objects in draw service, and have to be destroyed first
Filip Volejnik
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about 6 years ago
Opde logger already handles Ogre logs, no need to re-listen here
Filip Volejnik
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about 6 years ago
Handle exceptions in startup better - some objects may still be uninitialized in shutdown
Filip Volejnik
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about 6 years ago
reviving the tools. Moving them to src/main
Filip Volejnik
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about 6 years ago
unique_ptr for render properties
Filip Volejnik
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about 6 years ago
getting rid of some hand made allocations, removing some small useless methods, fixed a few warnings, adding missing files
Filip Volejnik
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about 6 years ago
moving polygons into vector of vectors
Filip Volejnik
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about 6 years ago
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