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Commits : Listings

Analyzed about 1 month ago. based on code collected about 2 months ago.
Aug 28, 2018 — Aug 28, 2019
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Unarchived developer. (#64) Anon32 More... 5 months ago
Merge pull request #63 from NeonKnightOA/mpclean Anon32 More... 5 months ago
Removing some #ifdefs and commented pieces of code. Still CG_DrawDoubleDominationThings could have its own use in developer mode. Anon32 More... 5 months ago
Unification of the Missionpack Checks into a single cvar. Anon32 More... 5 months ago
Replacement of a "developer" call for the cleaner alternative. Anon32 More... 5 months ago
Unification of cvars for "developer" mode. Anon32 More... 5 months ago
Merge pull request #60 from devnexen/freebsd_build_fix Anon32 More... 7 months ago
FreeBSD 64 bits build fix Anon32 More... 7 months ago
Fixed some identation problems in ui_servers2.c. Only problems from the beginning of the line has been fixed. Bdf91f40c831e1a981b9f71a3cf26bb8?&s=32&rating=pg&d=https%3a%2f%2fopenhub.net%2fanon32 More... 9 months ago
Possession fix from issue #59 Bdf91f40c831e1a981b9f71a3cf26bb8?&s=32&rating=pg&d=https%3a%2f%2fopenhub.net%2fanon32 More... 9 months ago
Merge pull request #57 from NeonKnightOA/spacesandtabs Anon32 More... 9 months ago
Unifying format criteria for cvars in every module. Tabs and extra spaces are replaced by a single space between words. Some cvars were moved to main. Also missing cvars added to ui/ui_local.h Anon32 More... 10 months ago
Fusing two identical functions into a single one. Anon32 More... 10 months ago
Some cleanup. Removed the alternative clientkick/kick implementation. It conflicted with the OA approach. Bdf91f40c831e1a981b9f71a3cf26bb8?&s=32&rating=pg&d=https%3a%2f%2fopenhub.net%2fanon32 More... 10 months ago
Fixed a few functions that the compiler caught. Bdf91f40c831e1a981b9f71a3cf26bb8?&s=32&rating=pg&d=https%3a%2f%2fopenhub.net%2fanon32 More... 10 months ago
Bonus backport: "Bad counting in parsers for animation.cfg" From this issue: https://github.com/ioquake/ioq3/issues/396 Anon32 More... 10 months ago
Backport from io...@09166ba: "Make Team Arena prevTeamMember command loop around player list" Anon32 More... 10 months ago
Backport from ioq3@33a899d: "Fix predicting entity origin on rotating mover" Anon32 More... 10 months ago
Backport from io...@e4208cf: "Improve finding obelisk entitynum for bot AI" Anon32 More... 10 months ago
Backport from ioq3@809a776: "Make testgun command without argument disable test gun model" Anon32 More... 10 months ago
Backport from ioq3@60a3112: "Fix console offset while Team Arena voiceMenu is open" Anon32 More... 10 months ago
Backport from io...@51743bb: "Improvements for dedicated camera followers (team follow1/2)" Anon32 More... 10 months ago
Backport from ioq3@0b6d97f: "Fix negative frag/capturelimit causing an infinite map end loop" Anon32 More... 10 months ago
Backport from ioq3@0822772: "Fix timelimit causing an infinite map ending loop" Anon32 More... 10 months ago
Second part of the last backport. Anon32 More... 10 months ago
Backport from ioq3@c904f6d: "fix a few potential buffer overwrite in Game VM" Anon32 More... 10 months ago
Backport from io...@424e1ac: "Fix invalid model frame developer warnings in Team Arena" Anon32 More... 10 months ago
Backport from ioq3@690c5a4: "Don't send team overlay info to bots" Anon32 More... 10 months ago
Backport from ioq3@51e9aa2: "Fix hit accuracy stats for lightning gun and shotgun kills" Anon32 More... 10 months ago
Backport from ioq3@e152761: "Fix team chat box for spectators" Anon32 More... 10 months ago