31
I Use This!
High Activity

Commits : Listings

Analyzed 13 days ago. based on code collected 14 days ago.
Apr 09, 2023 — Apr 09, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Update CHANGELOG.md More... about 1 month ago
Classic UI: Elimination mode added to Skirmish/Create Server. (#221) More... about 1 month ago
weaponArenaWeapon now accepts an integer instead of a char. It's also properly selectable in Skirmish/Create Server. (#220) More... about 1 month ago
Reverted `elimination_damage` to `elimination_selfdamage` (#219) More... about 1 month ago
ai_team.c: Let's delete the middleman. (#218) More... about 1 month ago
Update CHANGELOG.md - Added the latest changes. More... about 1 month ago
ai_team.c: Specific bot logic for eCTF One-Way/Attack vs. Defense mode. (#217) More... about 1 month ago
Classic menu changes (#216) More... about 1 month ago
Update ui_startserver.c - Improved status bar texts. More... about 1 month ago
Revert "Classic menu: For DD matches Capture Time and Respawn Delay can now be set. (#214)" (#215) More... about 1 month ago
Classic menu: For DD matches Capture Time and Respawn Delay can now be set. (#214) More... about 1 month ago
Update CHANGELOG.md More... about 1 month ago
Classic Menu: "From Bodies" option for Harvester can now be set. (#213) More... about 1 month ago
Reverting Capture Time and Respawn Delay. (#212) More... about 1 month ago
Update ui_startserver.c More... about 1 month ago
Classic Menu: Capture Time and Respawn Delay can now be set for DD matches. (#211) More... about 1 month ago
Update CHANGELOG.md More... about 1 month ago
Classic Menu: The Grappling Hook can be set in the menu now. (#210) More... about 1 month ago
Better names for these two options More... about 1 month ago
Update ui_startserver.c More... about 1 month ago
Classic Menu: Replaced awful gametype switch for a more elegant and useful if. (#209) More... about 1 month ago
Update bg_public.h More... about 1 month ago
elimination_selfdamage is now elimination_damage, is a bitflag, and can be set in Classic Menu. (#208) More... about 1 month ago
Removed unused comparison in bg_public.h (#207) More... about 1 month ago
Update CHANGELOG.md More... about 1 month ago
Classic UI: updated internal cvars to reflect new score updates. (#206) More... about 1 month ago
Small code change to g_client.c in order to make the code more easy to read. (#205) More... about 1 month ago
New helper functions: GametypeUsesFragLimit() and GametypeUsesCaptureLimit(). Done this way in order to facilitate other scoring types to take place if needed. (#204) More... about 1 month ago
Renamed BotTeamControlsPoint to BotTeamOwnsControlPoint. A better name. (#203) More... about 1 month ago
Update CHANGELOG.md More... about 1 month ago