31
I Use This!
Low Activity

Commits : Listings

Analyzed 1 day ago. based on code collected 2 days ago.
Mar 27, 2023 — Mar 27, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Rename MatrixMultiply to Q_MatrixMultiply to avoid colliding with SDL_d3dmath.c when statically compiling More... about 2 years ago
Merge pull request #64 from Opvolger/aarch64 More... about 2 years ago
Merge pull request #74 from r-a-sattarov/master More... about 2 years ago
New CI using Github Actions More... about 2 years ago
code/curl: update ifdef condition for MCST-LCC compiler in mcst-lcc compiler => 1.25 added a new macro definition to determine compiler More... about 2 years ago
Merge pull request #68 from oitzujoey/master More... about 2 years ago
Update github action instead of Travis in README More... over 2 years ago
build: Link game, cgame, ui modules to $(LIBS) (#138) More... over 2 years ago
Stop writing "Overtime" in Double Domination More... over 2 years ago
"Next round" Elimination countdown is also shown in Double Domination (#105) More... over 2 years ago
Fix for slicks surfaces. Now always snaps while touching slick surfaces. More... over 2 years ago
GitHub actions instead of travis (#142) More... over 2 years ago
Add SDL2.0.12 headers and Win32 libs More... over 2 years ago
Add SDL2 compile option. More... over 2 years ago
Merge pull request #139 from smcv/speling More... over 2 years ago
Fix a typo for 'already' More... over 3 years ago
add aarch64 as platform More... almost 4 years ago
Fix: Team Orders in Classic UI now works as intended. More... about 4 years ago
Fix: Fragment of CG_DrawInformation in cg_info.c was not accounting for TDM. More... about 4 years ago
Replacement of BotChatTime() with a define. It's a fixed value, it makes no sense to have a function that just returns a fixed value without calculating it first. More... about 4 years ago
Merge pull request #116 from NeonKnightOA/capturelimit-fix More... about 4 years ago
Fix: Capturelimit is no longer accounted for TDM wherever it's referenced. More... about 4 years ago
Fix: SendVictoryChallenge() in g_main.c wasn't counting TDM wins. More... about 4 years ago
Removal of function BotBattleUseItems, replaced with four different functions which handle each of the holdables. More... about 4 years ago
Fix: Flag check only for flag-based gametypes. (#110) More... about 4 years ago
Fix: format ‘%f’ expects argument of type ‘double’, but argument 2 has type ‘int’ (#109) More... about 4 years ago
Enhanced DD support with team formations, voice speech support, proper handling of team messages and the like. More... about 4 years ago
Extended DOM support for the AI. This one adds the following features: - Basic (yet open to improvements) AI logic - Team formations - Team orders for classic UI and MP UI More... about 4 years ago
Merge pull request #101 from NeonKnightOA/teamplayison More... about 4 years ago
Removal of #ifdefs which blocked legit AI logic that the main game could benefit from. More... about 4 years ago