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Low Activity
Commits
: Listings
Analyzed
1 day
ago. based on code collected
2 days
ago.
Mar 27, 2023 — Mar 27, 2024
Showing page 9 of 110
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Rename MatrixMultiply to Q_MatrixMultiply to avoid colliding with SDL_d3dmath.c when statically compiling
Poul Sander
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about 2 years ago
Merge pull request #64 from Opvolger/aarch64
Poul Sander
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about 2 years ago
Merge pull request #74 from r-a-sattarov/master
Poul Sander
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about 2 years ago
New CI using Github Actions
Poul Sander
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about 2 years ago
code/curl: update ifdef condition for MCST-LCC compiler in mcst-lcc compiler => 1.25 added a new macro definition to determine compiler
r-a-sattarov
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about 2 years ago
Merge pull request #68 from oitzujoey/master
Poul Sander
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about 2 years ago
Update github action instead of Travis in README
Poul Sander
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over 2 years ago
build: Link game, cgame, ui modules to $(LIBS) (#138)
Simon McVittie
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over 2 years ago
Stop writing "Overtime" in Double Domination
Poul Sander
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over 2 years ago
"Next round" Elimination countdown is also shown in Double Domination (#105)
NeonKnightOA
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over 2 years ago
Fix for slicks surfaces. Now always snaps while touching slick surfaces.
Poul Sander
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over 2 years ago
GitHub actions instead of travis (#142)
Poul Sander
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over 2 years ago
Add SDL2.0.12 headers and Win32 libs
Joey Herguth
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over 2 years ago
Add SDL2 compile option.
Joey Herguth
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over 2 years ago
Merge pull request #139 from smcv/speling
Poul Sander
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over 2 years ago
Fix a typo for 'already'
Simon McVittie
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over 3 years ago
add aarch64 as platform
Bas M
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almost 4 years ago
Fix: Team Orders in Classic UI now works as intended.
Neon_Knight
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about 4 years ago
Fix: Fragment of CG_DrawInformation in cg_info.c was not accounting for TDM.
NeonKnightOA
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about 4 years ago
Replacement of BotChatTime() with a define. It's a fixed value, it makes no sense to have a function that just returns a fixed value without calculating it first.
NeonKnightOA
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about 4 years ago
Merge pull request #116 from NeonKnightOA/capturelimit-fix
Poul Sander
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about 4 years ago
Fix: Capturelimit is no longer accounted for TDM wherever it's referenced.
NeonKnightOA
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about 4 years ago
Fix: SendVictoryChallenge() in g_main.c wasn't counting TDM wins.
NeonKnightOA
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about 4 years ago
Removal of function BotBattleUseItems, replaced with four different functions which handle each of the holdables.
Neon_Knight
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about 4 years ago
Fix: Flag check only for flag-based gametypes. (#110)
NeonKnightOA
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about 4 years ago
Fix: format ‘%f’ expects argument of type ‘double’, but argument 2 has type ‘int’ (#109)
NeonKnightOA
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about 4 years ago
Enhanced DD support with team formations, voice speech support, proper handling of team messages and the like.
NeonKnightOA
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about 4 years ago
Extended DOM support for the AI. This one adds the following features: - Basic (yet open to improvements) AI logic - Team formations - Team orders for classic UI and MP UI
NeonKnightOA
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about 4 years ago
Merge pull request #101 from NeonKnightOA/teamplayison
Poul Sander
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about 4 years ago
Removal of #ifdefs which blocked legit AI logic that the main game could benefit from.
NeonKnightOA
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about 4 years ago
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