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Commits : Listings

Analyzed about 1 month ago. based on code collected about 1 month ago.
Apr 09, 2023 — Apr 09, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Update the installer specific files for PPC and fix a few minor bugs. More... over 17 years ago
Remove shfolder.lib dependeny as since rev 909 it's not necessary anymore. More... over 17 years ago
* (bug 2813) ioquake3 on win32 is no longer linked to SHFolder.dll. instead it is dynamically loaded at run-time. this means that win95/win98 systems can fail the homepath detection gracefully if they don't have the dll installed (this dll is only provided by Internet Explorer updates on those systems) More... over 17 years ago
Bug 2813 * reverted my recent win95, win98, winme homepath change. it turns out these systems can be configured to have multiple user directories afterall More... over 17 years ago
Bug 2813 * Do not detect a seperate homepath on win95, win98, or winme since it's not truly a user-specific dir and therefore provides no advantage * Use CSIDL_APPDATA instead of CSIDL_LOCAL_APPDATA. This means that user-specific game data is now allowed to be part of a user's Roaming Profile More... over 17 years ago
Quick update ftw More... over 17 years ago
* add cURL support for HTTP/FTP downloading (bug 2661) More... over 17 years ago
Fix bug that wouldn't show 32 bit binaries on x86 arch .. d'oh! More... over 17 years ago
Fix a few text related bugs in the installer. More... over 17 years ago
- add TA patch pk3s to installation - some cleanups in the installer UI - reduce verbosiveness of preuninstall script More... over 17 years ago
- Remove arch name in resulting file as the file should contain all arches. - Make sure to delete all files that don't get uninstalled automatically before uninstall process begins. More... over 17 years ago
Extend the installer to offer more options More... over 17 years ago
looks like ALCchar is not available on older openal versions More... over 17 years ago
icculus.org/quake3 -> ioquake3 More... over 17 years ago
Update splash image for unix installer. More... over 17 years ago
* fixed Mac OS X cross compiling from a ppc host More... over 17 years ago
* renamed static function GetClipboardData to CL_GetClipboardData since it was causing compile errors in newer mingw More... over 17 years ago
* Disable video command when not playing back a demo More... over 17 years ago
Go back to rev. 874. ATM, there is no good way to make FS_Restart() behave as it was originally described. More... over 17 years ago
More fixes for the FS_Shutdown change. Declare qconsole.log as closed before FS_Shutdown closes all files. More... over 17 years ago
Fix crash when recording to files and the map changes. Was caused by new, correct, behaviour of FS_Restart() which would close the files before they'd be closed by the client. More... over 17 years ago
There are actually files that can have a length of 0 so this in-use-check was just wrong. More... over 17 years ago
- Fixed filehandle / filedescriptor leak in S_AL_StartBackgroundTrack introduced in rev. 832 - intro now plays correctly before looping sound. More... over 17 years ago
Correctly handle 0 timescale More... over 17 years ago
* moved SVN_VERSION #ifdef from client.h to q_shared.h so dedicated server builds when svn version cannot be detected More... over 17 years ago
A few more timescale influences added More... over 17 years ago
- compensate sv_fps for timescale value. - Add a non-dirty-hack fix for client hanging when unpausing a game. More... over 17 years ago
* Print the SVN version string in Com_Init() More... over 17 years ago
* Revert version to 1.33 again More... over 17 years ago
* Add SVN version string to client console (clean up last commit) More... over 17 years ago