31
I Use This!
High Activity

Commits : Listings

Analyzed 13 days ago. based on code collected 14 days ago.
Mar 10, 2024 — Apr 09, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fix a flagrant bot loading error More... 14 days ago
Update CHANGELOG.md More... 16 days ago
Update CHANGELOG.md More... 16 days ago
Update oa_version.h - Version bump to b54 More... 16 days ago
Version bump More... 16 days ago
Update CHANGELOG.md More... 16 days ago
Update CHANGELOG.md - When we can get the Advanced Options menu running and well, we'll release. More... 16 days ago
Update CHANGELOG.md More... 16 days ago
Classic UI: Base Bot Skill, Physics Ruleset and Weapons Ruleset are now saved into cvars + Weapon Arena Weapon is now grayed! (#340) More... 16 days ago
Classic UI: Added Obelisk Health to Skirmish/Create Server. (#339) More... 16 days ago
Finally decided to add the GH to Weapon Arena. (#338) More... 16 days ago
Added Statusbar texts for Display and Audio, and statusbar skeletons for Video, fixes #303. (#336) More... 17 days ago
Fix #328 and also fix a similar problem with `cg_weaponBarStyle`. (#335) More... 17 days ago
This was omitted somehow. (#334) More... 17 days ago
Update CHANGELOG.md More... 18 days ago
Update CHANGELOG.md More... 18 days ago
Update bg_public.h - TDM IS A TEAM GAMETYPE! More... 18 days ago
Update CHANGELOG.md More... 19 days ago
New cvar: `g_autoGameLimits`: if set, uses the frag, capture and time limits set in the .info or .arena files rather than the ones specified by the user. (#332) More... 19 days ago
Update CHANGELOG.md More... 20 days ago
IT NOW WORKS! The SP now recognizes the new special matches and the .info files! (#326) More... 20 days ago
This prevents any special arena not marked as "training" or "final" from being "asided" from the SP. (#325) More... 21 days ago
Added more special match rules for SP. (#324) More... 21 days ago
With these we take care that there's valid info in the fields. (#322) More... 22 days ago
Full support in `game` for all .info fields. `fragLimit`, `timeLimit`, `mpBots` and `special` have a direct impact on Classic SP. (#321) More... 22 days ago
these are not ready for primetime More... 23 days ago
Update CHANGELOG.md More... 25 days ago
New .info fields, the implementation and actual gameplay impact will come later. Also the console now displays the full info. (#319) More... 25 days ago
New release date :/ More... 25 days ago
Update CHANGELOG.md More... 25 days ago