An implementation of the Games Workshop board game Advanced Heroquest initially for Linux using C++, embedded Python and the SDL library. As a future milestone, the game will have networking capability with a web portal that would allow persistent data, with the hope of creating multi-game campaigns and league tables.
Source code edited using Netbeans IDE with the C/C++ plugin. Graphics created/edited using The GIMP and Inkscape. TortoiseSVN used for Subversion repository access on Windows.
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