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Moderate Activity
Commits
: Listings
Analyzed
about 19 hours
ago. based on code collected
1 day
ago.
May 02, 2023 — May 02, 2024
Showing page 1,095 of 1,100
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* Enabled the OpenSim.Servers project
lbsa71
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about 17 years ago
Added REST-handler interface for the http server and changed the Admin Web front end to one.
MW
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about 17 years ago
* Now there's one Console class, and instead the apps responds to cmd's and show's * Removed Golden Future TCP/SimChat options * Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations) * Normalized some namespaces * Added FxCop project * Added (temp disabled) Servers project (for great justice)
lbsa71
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about 17 years ago
Heightfield needs fixing, or i'll re-implement it (probably actually the collisions stuff i'm not doing right) Why am I using SVN logs to talk? It's bedtime.......
gareth
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about 17 years ago
ODE plugin now can fly but sinks through ground when walking (?!!!??!??!)
gareth
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about 17 years ago
Movement?
gareth
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about 17 years ago
ZOMG! CAPSULES AS BOUNDING VOLUMES!
gareth
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about 17 years ago
[no comment]
MW
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about 17 years ago
preparing to add full clothes/body part support. Currently you can: now create new body parts and clothes. edit those clothes and wear them. But currently you will not see most of the edited effects on your own avatar, although often other clients will see those changes on your avatar.
MW
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about 17 years ago
Added a very very very basic Web front end for admin use - ready to be used in sandbox mode for adding new accounts.
MW
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about 17 years ago
* Added Prebuild exe (just delete the old one) * Reverted faulty build files
lbsa71
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about 17 years ago
Fresh prebuild + nant sets
gareth
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about 17 years ago
* Deleted unused OGS directory
lbsa71
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about 17 years ago
* fixed buildfiles
lbsa71
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about 17 years ago
Added -ode parameter Updated buildscripts (to fix ODE references) Fixed up ODE plugin to the point of being able to login and get weird bugs (no real movement code yet)
gareth
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about 17 years ago
Brought in ODE native binaries
gareth
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about 17 years ago
Added height field building to ODE plugin
gareth
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about 17 years ago
Hopefully fixed the texture uploading and the crashing when a prim with a uploaded texture on it is moved.
MW
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about 17 years ago
* Hopefully it builds again...
lbsa71
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about 17 years ago
[no comment]
MW
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about 17 years ago
[no comment]
MW
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about 17 years ago
You want large textures, you shall have! - Xfer system now working for large asset uploads Fixed the VS solution file. Now forwars ViewerEffect messages onto the other clients Renamed OpenSim.Framework/Inventory.cs to OpenSim.Framework/AgentInventory.cs
MW
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about 17 years ago
Adding the only stuff that makes sense
gareth
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about 17 years ago
Added skeleton ODE plugin
gareth
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about 17 years ago
.pdb files shouldn't reside in SVN.
jmalthus
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about 17 years ago
Brought in ODE binding
gareth
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about 17 years ago
All shall become clear soon.... Renamed SimConfig stuff, ready to abstract both it and ServerConsole yay for code reuse
gareth
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about 17 years ago
Finished adding the grid server to prebuild
gareth
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about 17 years ago
Moved gridserver into main trunk (but no prebuild yet)
gareth
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about 17 years ago
Brought in the OGS user server into the main trunk (in a rather messy way)
gareth
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about 17 years ago
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