openhub.net
Black Duck Software, Inc.
Black Duck Open Hub
Follow @
OH
Sign In
Join Now
Projects
People
Organizations
Tools
Blog
BDSA
Projects
People
Projects
Organizations
Forums
O
Ophis
Settings
|
Report Duplicate
0
I Use This!
×
Login Required
Log in to Open Hub
Remember Me
Inactive
Commits
: Listings
Analyzed
2 days
ago. based on code collected
3 days
ago.
Mar 25, 2023 — Mar 25, 2024
Showing page 1 of 1
Search / Filter on:
Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
added a folder of macOphis which has an xcode project allowing mac-specific scheduling and midi
i_wall
More...
over 15 years ago
committing before adding the mac scheduling
i_wall
More...
over 15 years ago
work on macMidi
i_wall
More...
over 15 years ago
added the macMidi.py file
i_wall
More...
over 15 years ago
adding framework for macintosh midi stuff so pyobjc can wrap native midi stuff
i_wall
More...
over 15 years ago
catching up
i_wall
More...
over 15 years ago
removed the useless seqOut construct by adding a scheduler_interface method to Event and Seq which is now what is called by the Sched.
i_wall
More...
over 15 years ago
fixed a threading lock bug in the sched which caused big problems when stopping. scheduler wouldn't stop intermittently even though the music does in affect experiment, but on restart the time was all choppy.
i_wall
More...
about 16 years ago
small work on Seqs in order to get affective music working
i_wall
More...
about 16 years ago
starting work on a python biofeedback implementation
i_wall
More...
over 16 years ago
got a good rhythm going in glitch.py
i_wall
More...
over 16 years ago
added feedback emulator sound (oscillator ramping up)
i_wall
More...
over 16 years ago
working reverb added to engine
i_wall
More...
over 16 years ago
testing subversin reinstall
i_wall
More...
over 16 years ago
added a ringing reverb to glitch. Until we can make Tapi work without distortion, we can't get rid of the ringing.
i_wall
More...
over 16 years ago
fincally made real progress toward a working sound wngine w/sndobj. In the engine module there is a working example of a Seq which controls sndobj. Composition can begin now.
i_wall
More...
over 16 years ago
got a simple linear-interpolating scene working using classes. There is also the possibility of using modules as he scenes in scene1, but the classes are more fully developed in scene2. template.py is just a test, and so, obviously, is scenetest.py. They will eventually need to be removed. Now it is time to incorporate sndobj and do a music synthesizer class.
i_wall
More...
almost 17 years ago
cleaned up package for better distribution. Working on a scene.py which will allow for a new composition style
i_wall
More...
almost 17 years ago
adding directory
i_wall
More...
almost 17 years ago
This site uses cookies to give you the best possible experience. By using the site, you consent to our use of cookies. For more information, please see our
Privacy Policy
Agree