1
I Use This!
Inactive

Commits : Listings

Analyzed about 4 hours ago. based on code collected about 13 hours ago.
May 03, 2023 — May 03, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
fix for /ally list over multiple lines. More... over 22 years ago
add a "/ally list" command. More... over 22 years ago
when tanks detach then correctly set their alliance via Player_join_alliance(). Also in alliance added extra checks for tanks. Don't announce when a tank joins/leaves. More... over 22 years ago
added some extra checks. slightly different way of Dissolve_alliance() to be sure all players are really removed from alliances. made more functions static. More... over 22 years ago
move alliance_t from object.h to alliance.c. Add function Dissolve_all_alliances(). Remove Alliances[] from global.h. Make Set_alliance_message static to alliance.c. More... over 22 years ago
We can never form an alliance with ourselves. Only print alliance messages to human players. Fix typo in English. Keep Find_alliance local to alliance.c. Remove knowledge about alliance_t from robotdef.c and score.c. Added alliance routine Get_alliance_member_count() to get number of alliance members for a particular alliance. More... over 22 years ago
Replace -1 with ALLIANCE_NOT_SET three times. More... over 22 years ago
added ROBOT_CREATE_DELAY which is 2 seconds. More... over 22 years ago
adapt description of "-expand" to new code. More... over 22 years ago
Added a valType valList to the option parsing mechanism. The new -expand option was rewritten to use the new functionality. More... over 22 years ago
Check for playerness before using ALLIANCE() as Fire_general_ecm() is also called for cannons. More... over 22 years ago
only use showScoreDecimals if at least version 4.5.0. More... over 22 years ago
Added Paul Drees' patch to show allies in blue and disallow locking on allies. More... over 22 years ago
fix typo More... over 22 years ago
add more examples on how to use the "expand" keyword. More... over 22 years ago
Document use of new -expand command line keyword. More... over 22 years ago
added support for using '-expand' on the command line to expand groups of settings which are predefined in either the map file or the defaults file. More... over 22 years ago
Added Paul Drees for v4.5.x More... over 22 years ago
Added Paul Drees' bugfixes for team scores on older servers and ECMs against alliance members. More... over 22 years ago
added two lines to -mapFile help to mention that "wild" listens to -mapWidth and -mapHeight options. More... over 22 years ago
the number of bases depends on the map geometry with a minimum of 10. More... over 22 years ago
add -showDecimalScores. More... over 22 years ago
Added new client option -showScoreDecimals, with useful range [0,2]. This gives the number of decimals to use when displaying scores. More... over 22 years ago
#include serverconst.h because we need MAX_TANKS. More... over 22 years ago
Moved a large part of the #defines from const.h into server/serverconst.h. This should speedup compilations whenever we change const.h Removed the #defines from const.h which weren't used anywhere. Three were only used in client source files. Server source files no longer #include const.h, but instead now include serverconst.h. More... over 22 years ago
replace #define<TAB> with #define<SPACE>. More... over 22 years ago
Add ALLIANCES to rules mode. This way clients can know about it too, and the code is more analogous to TEAM_PLAY. More... over 22 years ago
wherever possible use ALLIANCE() and ALLIANCE_NOT_SET to test for alliances. Also replaced some code to use TEAM. And some indentation issues. More... over 22 years ago
added a macro and a define for alliances. More... over 22 years ago
fix unterminated string or character constant. More... over 22 years ago