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Analyzed about 1 year ago. based on code collected about 1 year ago.

Project Summary

iteam is a turn-based worms-like game with an anime-like graphics style (accelerated OpenGL "2D" perspective), featuring cute linux-inspired avatars the players can customize, different game modes and multiplayer play, either by MMO servers, TCP/IP play or taking turns in the same computer.
The idea is for the teams to beat each other by throwing items such as bombs, TNT, bananas, or using one of their 3 (or more!) natural abilities.
With in-game points, players will be able to enhance their avatars and increase and decrease their stats, depending on the item and its bonuses, not to mention it's something the avatars can wear and make it look cooler than the standard one.

Tags

2d game multiplayer worms

In a Nutshell, iteam...

GNU General Public License v2.0 or later
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These details are provided for information only. No information here is legal advice and should not be used as such.

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This Project has No vulnerabilities Reported Against it

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Languages

Languages?height=75&width=75
C++
56%
HTML
21%
TeX/LaTeX
8%
9 Other
15%

30 Day Summary

Jan 9 2017 — Feb 8 2017

12 Month Summary

Feb 8 2016 — Feb 8 2017

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